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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+3
-3
@@ -33,13 +33,13 @@ typedef struct popupstring POPUPSTRING;
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typedef POPUPSTRING* POPUPSTRINGPTR;
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struct popupbox{
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SGPRect Dimensions;
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SGPRect Dimensions;
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SGPPoint Position;
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UINT32 uiLeftMargin;
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UINT32 uiRightMargin;
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UINT32 uiBottomMargin;
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UINT32 uiTopMargin;
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UINT32 uiLineSpace;
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UINT32 uiLineSpace;
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INT32 iBorderObjectIndex;
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INT32 iBackGroundSurface;
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UINT32 uiFlags;
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@@ -75,7 +75,7 @@ void SetBoxPosition(INT32 hBoxHandle,SGPPoint Position);
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void GetBoxPosition( INT32 hBoxHandle, SGPPoint *Position );
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UINT32 GetNumberOfLinesOfTextInBox( INT32 hBoxHandle );
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void SetBoxSize( INT32 hBoxHandle, SGPRect Dimensions );
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void GetBoxSize( INT32 hBoxHandle, SGPRect *Dimensions );
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void GetBoxSize( INT32 hBoxHandle, SGPRect *Dimensions );
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void SetBoxFlags( INT32 hBoxHandle, UINT32 uiFlags);
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void SetBorderType(INT32 hBoxHandle,INT32 BorderObjectIndex);
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void SetBackGroundSurface(INT32 hBoxHandle, INT32 BackGroundSurfaceIndex);
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