diff --git a/TileEngine/renderworld.cpp b/TileEngine/renderworld.cpp index eee07f93..48d453c0 100644 --- a/TileEngine/renderworld.cpp +++ b/TileEngine/renderworld.cpp @@ -6170,7 +6170,8 @@ BlitDispatch: BlitNTL1: mov ax, [ebx] // check z-level of pixel cmp ax, usZLevel - jae BlitPixellate1 + //jae BlitPixellate1 // Original comparison + ja BlitPixellate1 // Due to lobot layers having the same z-level, the comparison would pixelate merc's layers against each other. Now we pixelate ONLY if the comparison is above. jmp BlitPixel1 BlitPixellate1: