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UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8097 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+57
-1
@@ -160,8 +160,64 @@ typedef struct
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UINT32 MineSectorUndergroundZ;
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UINT32 MineSectorUndergroundGridno1;
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UINT32 MineSectorUndergroundGridno2;
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UINT32 MineSectorUndergroundGridno2;
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UINT32 SectorDoorInTunnelX;
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UINT32 SectorDoorInTunnelY;
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UINT32 SectorDoorInTunnelZ;
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UINT32 SectorGuardPostX;
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UINT32 SectorGuardPostZ;
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UINT32 SectorGuardPostY;
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UINT32 H9MoneyGridNo;
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UINT32 H9MoneyEasy;
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UINT32 H9MoneyMedium;
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UINT32 H9MoneyHard;
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UINT32 FristSectorTownX;
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UINT32 FristSectorTownY;
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UINT32 FristSectorTownZ;
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UINT32 I10MoneyGridNo1;
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UINT32 I10MoneyEasy1;
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UINT32 I10MoneyMedium1;
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UINT32 I10MoneyHard1;
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UINT32 I10MoneyGridNo2;
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UINT32 I10MoneyEasy2;
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UINT32 I10MoneyMedium2;
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UINT32 I10MoneyHard2;
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UINT32 SectorTown2X;
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UINT32 SectorTown2Y;
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UINT32 SectorTown2Z;
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UINT32 SectorTown3X;
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UINT32 SectorTown3Y;
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UINT32 SectorTown3Z;
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UINT32 SectorTownGridNo1a;
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UINT32 SectorTownGridNo1b;
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UINT32 SectorTownGridNo2a;
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UINT32 SectorTownGridNo2b;
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UINT32 SectorTownGridNo3a;
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UINT32 SectorTownGridNo3b;
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//I9
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UINT32 I9SectorPlayerQuoteX;
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UINT32 I9SectorPlayerQuoteY;
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UINT32 I9SectorPlayerQuoteZ;
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//H10
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UINT32 H10SectorPlayerQuoteX;
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UINT32 H10SectorPlayerQuoteY;
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UINT32 H10SectorPlayerQuoteZ;
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UINT32 SectorDoorInTunnelGridNo;
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UINT8 MaxNumberOfMercs;
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} GAME_UB_OPTIONS;
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