UB 1.13 Fixes (by Jazz)

- Externalized more hardcoded grid numbers


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8097 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2016-03-08 21:06:31 +00:00
parent ea6e30d8c8
commit 446484f6ca
5 changed files with 319 additions and 78 deletions
+57 -1
View File
@@ -160,8 +160,64 @@ typedef struct
UINT32 MineSectorUndergroundZ;
UINT32 MineSectorUndergroundGridno1;
UINT32 MineSectorUndergroundGridno2;
UINT32 MineSectorUndergroundGridno2;
UINT32 SectorDoorInTunnelX;
UINT32 SectorDoorInTunnelY;
UINT32 SectorDoorInTunnelZ;
UINT32 SectorGuardPostX;
UINT32 SectorGuardPostZ;
UINT32 SectorGuardPostY;
UINT32 H9MoneyGridNo;
UINT32 H9MoneyEasy;
UINT32 H9MoneyMedium;
UINT32 H9MoneyHard;
UINT32 FristSectorTownX;
UINT32 FristSectorTownY;
UINT32 FristSectorTownZ;
UINT32 I10MoneyGridNo1;
UINT32 I10MoneyEasy1;
UINT32 I10MoneyMedium1;
UINT32 I10MoneyHard1;
UINT32 I10MoneyGridNo2;
UINT32 I10MoneyEasy2;
UINT32 I10MoneyMedium2;
UINT32 I10MoneyHard2;
UINT32 SectorTown2X;
UINT32 SectorTown2Y;
UINT32 SectorTown2Z;
UINT32 SectorTown3X;
UINT32 SectorTown3Y;
UINT32 SectorTown3Z;
UINT32 SectorTownGridNo1a;
UINT32 SectorTownGridNo1b;
UINT32 SectorTownGridNo2a;
UINT32 SectorTownGridNo2b;
UINT32 SectorTownGridNo3a;
UINT32 SectorTownGridNo3b;
//I9
UINT32 I9SectorPlayerQuoteX;
UINT32 I9SectorPlayerQuoteY;
UINT32 I9SectorPlayerQuoteZ;
//H10
UINT32 H10SectorPlayerQuoteX;
UINT32 H10SectorPlayerQuoteY;
UINT32 H10SectorPlayerQuoteZ;
UINT32 SectorDoorInTunnelGridNo;
UINT8 MaxNumberOfMercs;
} GAME_UB_OPTIONS;