diff --git a/Tactical/Items.cpp b/Tactical/Items.cpp index 53057fdb..e767f00b 100644 --- a/Tactical/Items.cpp +++ b/Tactical/Items.cpp @@ -10730,7 +10730,7 @@ INT16 GetPercentReloadTimeAPReduction( OBJECTTYPE * pObj ) { INT16 bonus = 0; if (pObj->exists() == true) { - BonusReduceMore( Item[pObj->usItem].percentreloadtimeapreduction, (*pObj)[0]->data.objectStatus ); + bonus = BonusReduceMore( Item[pObj->usItem].percentreloadtimeapreduction, (*pObj)[0]->data.objectStatus ); bonus += Item[(*pObj)[0]->data.gun.usGunAmmoItem].percentreloadtimeapreduction; for (attachmentList::iterator iter = (*pObj)[0]->attachments.begin(); iter != (*pObj)[0]->attachments.end(); ++iter) { @@ -10746,7 +10746,7 @@ INT16 GetPercentBurstFireAPReduction( OBJECTTYPE * pObj ) { INT16 bonus = 0; if (pObj->exists() == true) { - BonusReduceMore( Item[pObj->usItem].percentburstfireapreduction, (*pObj)[0]->data.objectStatus ); + bonus = BonusReduceMore( Item[pObj->usItem].percentburstfireapreduction, (*pObj)[0]->data.objectStatus ); bonus += Item[(*pObj)[0]->data.gun.usGunAmmoItem].percentburstfireapreduction; for (attachmentList::iterator iter = (*pObj)[0]->attachments.begin(); iter != (*pObj)[0]->attachments.end(); ++iter) {