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- Fixed compilation error for JA2UB define (by anv)
- Added missing string to _FrenchText.cpp - Renamed the "#if (defined JA2UB)" to "#ifdef JA2UB" so we are consistent through the code git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6719 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -935,7 +935,7 @@ BOOLEAN SaveCurrentSectorsInformationToTempItemFile( )
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gfWasInMeanwhile = FALSE;
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return TRUE;
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}
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#if (defined JA2UB)
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#ifdef JA2UB
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//Ja25v No meanwhiles
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#else
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else if( AreInMeanwhile() )
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@@ -1047,7 +1047,7 @@ BOOLEAN SaveCurrentSectorsInformationToTempItemFile( )
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EnableModifiedFileSetCache(cacheResetValue);
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#if (defined JA2UB)
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#ifdef JA2UB
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//Ja25 no meanwhile
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#else
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if( fShouldBeInMeanwhile )
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@@ -1209,7 +1209,7 @@ BOOLEAN LoadCurrentSectorsInformationFromTempItemsFile()
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//
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// Load in the sectors ITems
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//
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#if (defined JA2UB)
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#ifdef JA2UB
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//Ja25v no meanwhiles
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#else
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if( AreInMeanwhile() )
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