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Little Alien
- Moved new game settings from ja2.ini to Ja2_Options.ini - Moved all settings from NewGameSettings.cpp to GameSettings.cpp - New feature: Militia movement on strategic map v1.3 - New feature: Automatic reload Press Shift+R in tactical to reload all weapons of your team with magazines from sector inventory git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@60 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -118,7 +118,7 @@ typedef struct
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BOOLEAN fTurnTimeLimit;
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BOOLEAN fIronManMode;
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UINT8 ubBobbyRay;
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UINT8 ubFiller[7];
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UINT8 ubFiller[7];
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} GAME_OPTIONS;
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@@ -178,6 +178,48 @@ typedef struct
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INT8 iInsaneAPBonus;
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// Moved from NewGameSettings.cpp
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//Video settings
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UINT8 gubDeadLockDelay;
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UINT8 ubStraightSightRange;
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// System settings
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BOOLEAN gfVSync;
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BOOLEAN gfEnableEmergencyButton_SkipStrategicEvents;
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//Animation settings
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UINT8 gubPlayerTurnSpeedUpFactor;
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UINT8 gubEnemyTurnSpeedUpFactor;
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UINT8 gubCreatureTurnSpeedUpFactor;
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UINT8 gubMilitiaTurnSpeedUpFactor;
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UINT8 gubCivTurnSpeedUpFactor;
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//Sound settings
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UINT32 guiWeaponSoundEffectsVolume;
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// Militia Settings
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BOOLEAN fAllowTacticalMilitiaCommand;
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BOOLEAN gfAllowMilitiaGroups;
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BOOLEAN gfAllowReinforcments;
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BOOLEAN gfAllowReinforcmentsOnlyInCity;
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UINT32 guiBaseQueenPoolIncrement;
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// Rain settings
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BOOLEAN gfAllowRain;
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UINT16 gusRainChancePerDay;
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UINT16 gusRainMinLength;
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UINT16 gusRainMaxLength;
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UINT32 guiMaxRainDrops;
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// Thunder settings
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UINT32 guiMinLightningInterval;
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UINT32 guiMaxLightningInterval;
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UINT32 guiMinDLInterval;
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UINT32 guiMaxDLInterval;
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UINT32 guiProlongLightningIfSeenSomeone;
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UINT32 guiChanceToDoLightningBetweenTurns;
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} GAME_EXTERNAL_OPTIONS;
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