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Little Alien
- Moved new game settings from ja2.ini to Ja2_Options.ini - Moved all settings from NewGameSettings.cpp to GameSettings.cpp - New feature: Militia movement on strategic map v1.3 - New feature: Automatic reload Press Shift+R in tactical to reload all weapons of your team with magazines from sector inventory git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@60 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6165,7 +6165,7 @@ void DrawTownMilitiaForcesOnMap( void )
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// clip blits to mapscreen region
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ClipBlitsToMapViewRegion( );
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/*
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while( pTownNamesList[ iCounter ] != 0 )
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{
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// run through each town sector and plot the icons for the militia forces in the town
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@@ -6214,20 +6214,22 @@ void DrawTownMilitiaForcesOnMap( void )
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}
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iCounter++;
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}
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}*/
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// now handle militia for sam sectors
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for( iCounter = 0; iCounter < NUMBER_OF_SAMS; iCounter++ )
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for( sSectorX = 0; sSectorX < 16 ; ++sSectorX )
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for( sSectorY = 0; sSectorY < 16 ; ++sSectorY )
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//for( iCounter = 0; iCounter < NUMBER_OF_SAMS; iCounter++ )
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{
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sSectorX = SECTORX( pSamList[ iCounter ] );
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sSectorY = SECTORY( pSamList[ iCounter ] );
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// sSectorX = SECTORX( pSamList[ iCounter ] );
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// sSectorY = SECTORY( pSamList[ iCounter ] );
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if( !StrategicMap[ CALCULATE_STRATEGIC_INDEX( sSectorX, sSectorY ) ].fEnemyControlled )
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if( 1)// !StrategicMap[ CALCULATE_STRATEGIC_INDEX( sSectorX, sSectorY ) ].fEnemyControlled )
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{
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// get number of each
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iNumberOfGreens = SectorInfo[ pSamList[ iCounter ] ].ubNumberOfCivsAtLevel[ GREEN_MILITIA ];
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iNumberOfRegulars = SectorInfo[ pSamList[ iCounter ] ].ubNumberOfCivsAtLevel[ REGULAR_MILITIA ];
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iNumberOfElites = SectorInfo[pSamList[ iCounter ] ].ubNumberOfCivsAtLevel[ ELITE_MILITIA ];
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iNumberOfGreens = SectorInfo[ SECTOR( sSectorX, sSectorY ) ].ubNumberOfCivsAtLevel[ GREEN_MILITIA ];
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iNumberOfRegulars = SectorInfo[ SECTOR( sSectorX, sSectorY ) ].ubNumberOfCivsAtLevel[ REGULAR_MILITIA ];
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iNumberOfElites = SectorInfo[ SECTOR( sSectorX, sSectorY ) ].ubNumberOfCivsAtLevel[ ELITE_MILITIA ];
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// ste the total for loop upper bound
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iTotalNumberOfTroops = iNumberOfGreens + iNumberOfRegulars + iNumberOfElites;
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