- added SmokeEffects.h and LightEffects.h to TileEngine.vcproj

- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int".

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 00:54:14 +00:00
parent 21bc685f8d
commit 454a0575d8
7 changed files with 16 additions and 22 deletions
+1 -1
View File
@@ -96,7 +96,7 @@ void UpdateLightingSprite( LIGHTEFFECT *pLight )
}
INT32 NewLightEffect( INT16 sGridNo, UINT8 ubDuration, UINT8 ubStartRadius )
INT32 NewLightEffect( INT16 sGridNo, int ubDuration, UINT8 ubStartRadius )
{
LIGHTEFFECT *pLight;
INT32 iLightIndex;