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- added SmokeEffects.h and LightEffects.h to TileEngine.vcproj
- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int". git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3033,6 +3033,9 @@
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<File
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RelativePath="Isometric Utils.h">
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</File>
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<File
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RelativePath=".\LightEffects.h">
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</File>
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<File
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RelativePath="lighting.h">
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</File>
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@@ -3069,6 +3072,9 @@
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<File
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RelativePath="Smell.h">
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</File>
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<File
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RelativePath=".\SmokeEffects.h">
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</File>
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<File
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RelativePath="Structure Internals.h">
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</File>
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