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added option to scale tooltip rendering
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@@ -32,6 +32,7 @@ extern UINT16 SCREEN_HEIGHT;
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extern int iResolution; // Resolution id from the ini file
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extern int iPlayIntro;
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extern int iUseWinFonts;
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extern float fTooltipScaleFactor;
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extern int iDisableMouseScrolling;
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extern INT16 iScreenWidthOffset;
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extern INT16 iScreenHeightOffset;
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@@ -82,4 +83,4 @@ extern BOOLEAN fDisplayOverheadMap;
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#define PIXEL_DEPTH 16
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#endif
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#endif
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