Use SoldierID

This commit is contained in:
Asdow
2024-11-30 16:07:36 +02:00
parent d244ef4c91
commit 4645a09722
9 changed files with 79 additions and 72 deletions
+2 -2
View File
@@ -237,9 +237,9 @@ void SearchForOtherMembersWithinPitRadiusAndMakeThemFall( INT32 sGridNo, INT16 s
}
}
void HandleFallIntoPitFromAnimation( UINT16 ubID )
void HandleFallIntoPitFromAnimation( SoldierID ubID )
{
SOLDIERTYPE *pSoldier = MercPtrs[ ubID ];
SOLDIERTYPE *pSoldier = ubID;
EXITGRID ExitGrid;
INT32 sPitGridNo;
// OK, get exit grid...