From 4678cab16fb95f653f957b6ebf26a42e84688585 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Mon, 19 Jan 2026 22:58:33 +0200 Subject: [PATCH] Use correct type --- TacticalAI/DecideAction.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/TacticalAI/DecideAction.cpp b/TacticalAI/DecideAction.cpp index 5a0150c6..8f86d2bf 100644 --- a/TacticalAI/DecideAction.cpp +++ b/TacticalAI/DecideAction.cpp @@ -815,7 +815,7 @@ INT8 DecideActionNamedNPC( SOLDIERTYPE * pSoldier ) INT8 DecideActionGreen(SOLDIERTYPE *pSoldier) { - DOUBLE iChance, iSneaky = 10; + INT32 iChance, iSneaky = 10; INT8 bInWater, bInDeepWater, bInGas; #ifdef DEBUGDECISIONS STR16 tempstr; @@ -7774,7 +7774,7 @@ INT8 ArmedVehicleDecideAction( SOLDIERTYPE *pSoldier ) INT8 ArmedVehicleDecideActionGreen( SOLDIERTYPE *pSoldier ) { - DOUBLE iChance, iSneaky = 10; + INT32 iChance, iSneaky = 10; INT8 bInWater; #ifdef DEBUGDECISIONS STR16 tempstr;