From 46aa0b6220a3dddbe9814e8f0b0919ffe455a3c9 Mon Sep 17 00:00:00 2001 From: Overhaul Date: Mon, 16 Jul 2007 11:15:02 +0000 Subject: [PATCH] Reverted a change in the scrolling code that caused text to scroll with the screen git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1061 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Standard Gaming Platform/video.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Standard Gaming Platform/video.cpp b/Standard Gaming Platform/video.cpp index 3bad6393..e6f691d4 100644 --- a/Standard Gaming Platform/video.cpp +++ b/Standard Gaming Platform/video.cpp @@ -1710,8 +1710,8 @@ void RefreshScreen(void *DummyVariable) { if ( gfRenderScroll ) { -// ScrollJA2Background( guiScrollDirection, gsScrollXIncrement, gsScrollYIncrement, gpPrimarySurface, gpBackBuffer, TRUE, PREVIOUS_MOUSE_DATA ); - ScrollJA2Background( guiScrollDirection, gsScrollXIncrement, gsScrollYIncrement, gpBackBuffer, gpBackBuffer, TRUE, PREVIOUS_MOUSE_DATA ); + ScrollJA2Background( guiScrollDirection, gsScrollXIncrement, gsScrollYIncrement, gpPrimarySurface, gpBackBuffer, TRUE, PREVIOUS_MOUSE_DATA ); +// ScrollJA2Background( guiScrollDirection, gsScrollXIncrement, gsScrollYIncrement, gpBackBuffer, gpBackBuffer, TRUE, PREVIOUS_MOUSE_DATA ); gfForceFullScreenRefresh = TRUE; }