diff --git a/Tactical/Tactical Save.cpp b/Tactical/Tactical Save.cpp index 2c914466..78e18047 100644 --- a/Tactical/Tactical Save.cpp +++ b/Tactical/Tactical Save.cpp @@ -3308,6 +3308,8 @@ void SetNumberOfVisibleWorldItemsInSectorStructureForSector( INT16 sMapX, INT16 //if the sector is above ground if( bMapZ == 0 ) { + SectorInfo[SECTOR( sMapX, sMapY )].uiNumberOfWorldItemsInTempFileThatCanBeSeenByPlayer = uiNumberOfItems; + } else { //find the underground sector