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- Merged Source Code from MP branch Revision 3021
. clip surface coordinates before blitting . track surface data pointer, to identify the surface's clip rectangle . editor : test if item index is smaller than the number of items . other minor updates . update png loader to work with new appdata.xml structure . VFS updates . fix radar maps : write to <userprofile>\RADARMAPS * New Map Editor Release (Build: 3023) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -120,6 +120,201 @@ HVSURFACE ghBackBuffer = NULL;
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HVSURFACE ghFrameBuffer = NULL;
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HVSURFACE ghMouseBuffer = NULL;
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#include <map>
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extern std::map<UINT32,ClipRectangle> g_SurfaceRectangle;
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namespace SurfaceData
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{
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typedef void* tSurface;
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std::map<tID,tSurface> _surfaceID;
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std::map<tSurface,BYTE*> _surfaceData;
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std::map<BYTE*,tID> _surfaceOfData;
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void RegisterSurface(tID surfaceID, HVSURFACE surface)
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{
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SurfaceData::_surfaceID[surfaceID] = surface;
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g_SurfaceRectangle[surfaceID].SetRect(surface->usWidth, surface->usHeight);
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}
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void UnRegisterSurface(tID surfaceID)
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{
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std::map<tID,tSurface>::iterator it = SurfaceData::_surfaceID.find(surfaceID);
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if(it != SurfaceData::_surfaceID.end())
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{
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g_SurfaceRectangle.erase(it->first);
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SurfaceData::_surfaceID.erase(it);
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}
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}
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void UnRegisterSurface(HVSURFACE surface)
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{
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std::map<tID,tSurface>::iterator it = SurfaceData::_surfaceID.begin();
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for(;it != SurfaceData::_surfaceID.end(); it++)
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{
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if(it->second == surface)
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{
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SurfaceData::_surfaceID.erase(it);
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return;
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}
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}
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}
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BYTE* SetSurfaceData(tID surfaceID, BYTE* data)
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{
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std::map<tID,tSurface>::iterator sit = SurfaceData::_surfaceID.find(surfaceID);
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if(sit != SurfaceData::_surfaceID.end())
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{
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SurfaceData::_surfaceData[sit->second] = data;
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SurfaceData::_surfaceOfData[data] = surfaceID;
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return data;
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}
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THROWEXCEPTION(L"Unregistered surface ID");
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}
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BYTE* SetSurfaceData(HVSURFACE surface, BYTE* data)
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{
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std::map<tID,tSurface>::iterator sit = SurfaceData::_surfaceID.begin();
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for(;sit != SurfaceData::_surfaceID.end(); ++sit)
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{
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if(sit->second = surface)
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{
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SurfaceData::_surfaceData[sit->second] = data;
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SurfaceData::_surfaceOfData[data] = sit->first;
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return data;
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}
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}
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THROWEXCEPTION(L"Unregistered surface");
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}
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void ReleaseSurfaceData(tID surfaceID)
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{
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// does a surface with this ID exist
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std::map<tID,tSurface>::iterator sit = SurfaceData::_surfaceID.find(surfaceID);
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if(sit != SurfaceData::_surfaceID.end())
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{
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// get saved data of this surface
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std::map<tSurface,BYTE*>::iterator dit = SurfaceData::_surfaceData.find(sit->second);
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if(dit != SurfaceData::_surfaceData.end())
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{
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// as data pointer is going to be removed, release its connection to a surface ID
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std::map<BYTE*,tID>::iterator it = SurfaceData::_surfaceOfData.find(dit->second);
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if(it != SurfaceData::_surfaceOfData.end())
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{
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SurfaceData::_surfaceOfData.erase(it);
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}
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// finally remove data pointer
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SurfaceData::_surfaceData.erase(dit);
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}
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}
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}
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void ReleaseSurfaceData(HVSURFACE surface)
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{
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// get saved data of this surface
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std::map<tSurface,BYTE*>::iterator dit = SurfaceData::_surfaceData.find(surface);
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if(dit != SurfaceData::_surfaceData.end())
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{
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// as data pointer is going to be removed, release its connection to a surface ID
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std::map<BYTE*,tID>::iterator it = SurfaceData::_surfaceOfData.find(dit->second);
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if(it != SurfaceData::_surfaceOfData.end())
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{
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_surfaceOfData.erase(it);
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}
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// finally remove data pointer
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SurfaceData::_surfaceData.erase(dit);
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}
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}
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BYTE* SetApplicationData(BYTE* data)
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{
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tID id = (tID)(data);
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SurfaceData::_surfaceOfData[data] = id;
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return data;
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}
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void ReleaseApplicationData(BYTE* data)
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{
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tID id = (tID)(data);
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std::map<BYTE*,tID>::iterator it = SurfaceData::_surfaceOfData.find(data);
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if(it != SurfaceData::_surfaceOfData.end())
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{
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g_SurfaceRectangle.erase(it->second);
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SurfaceData::_surfaceOfData.erase(it);
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}
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return ReleaseSurfaceData(id);
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}
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tID GetSurfaceID(BYTE* data)
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{
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std::map<BYTE*,tID>::iterator it = SurfaceData::_surfaceOfData.find(data);
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if(it != SurfaceData::_surfaceOfData.end())
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{
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return it->second;
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}
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THROWEXCEPTION(L"Pointer to surface invalid");
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}
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};
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ClipRectangle::ClipRectangle()
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{
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cr.iLeft = 0;
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cr.iTop = 0;
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cr.iRight = 0;
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cr.iBottom = 0;
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};
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void ClipRectangle::SetRect(SGPRect const& rect)
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{
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Set(rect.iLeft, rect.iTop, rect.iRight, rect.iBottom);
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}
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void ClipRectangle::SetRect(unsigned int w, unsigned int h, int x, int y)
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{
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Set(x,y,x+w,y+h);
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}
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void ClipRectangle::Set(int x1, int y1, int x2, int y2)
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{
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cr.iLeft = x1;
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cr.iRight = x2;
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cr.iTop = y1;
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cr.iBottom = y2;
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}
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/**
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* @returns:
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* NoClip : value references are not modified
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* FullClip : value references are not modified, as the values lie completely outside. Why bother doing the extra work.
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* PartialClip : value references are modified
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*/
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ClipRectangle::ClipType ClipRectangle::Clip(int& x, int& y, unsigned int& w, unsigned int& h)
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{
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int right = x + w - 1;
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int bottom = y + h - 1;
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ClipType ct;
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if( (ct = Clip(x,y,right,bottom)) == PartialClip)
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{
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w = right - x + 1;
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h = bottom - y + 1;
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}
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return ct;
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}
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ClipRectangle::ClipType ClipRectangle::Clip(int& x1, int& y1, int& x2, int& y2)
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{
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if( (x1 >= cr.iLeft) &&
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(x2 <= cr.iRight) &&
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(y1 >= cr.iTop) &&
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(y2 <= cr.iBottom) )
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{
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return NoClip;
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}
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if( (x1 > cr.iRight) || // right of rectangle
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(x2 < cr.iLeft) || // left of rectangle
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(y1 > cr.iBottom) || // below rectangle
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(y2 < cr.iTop) ) // above rectangle
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{
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return FullClip;
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}
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if( x1 < cr.iLeft) x1 = cr.iLeft;
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if( x2 > cr.iRight) x2 = cr.iRight;
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if( y1 < cr.iTop) y1 = cr.iTop;
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if( y2 > cr.iBottom) y2 = cr.iBottom;
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return PartialClip;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Video Surface Manager functions
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@@ -244,6 +439,7 @@ BOOLEAN AddStandardVideoSurface( VSURFACE_DESC *pVSurfaceDesc, UINT32 *puiIndex
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gpVSurfaceTail->hVSurface = hVSurface;
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gpVSurfaceTail->uiIndex = guiVSurfaceIndex+=2;
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*puiIndex = gpVSurfaceTail->uiIndex;
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SurfaceData::RegisterSurface(*puiIndex, hVSurface);
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Assert( guiVSurfaceIndex < 0xfffffff0 ); //unlikely that we will ever use 2 billion VSurfaces!
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//We would have to create about 70 VSurfaces per second for 1 year straight to achieve this...
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guiVSurfaceSize++;
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@@ -266,23 +462,23 @@ BYTE *LockVideoSurface( UINT32 uiVSurface, UINT32 *puiPitch )
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#ifdef JA2
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if ( uiVSurface == PRIMARY_SURFACE )
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{
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return (BYTE *)LockPrimarySurface( puiPitch );
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return SurfaceData::SetSurfaceData(uiVSurface, (BYTE *)LockPrimarySurface( puiPitch ));
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}
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if ( uiVSurface == BACKBUFFER )
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{
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return (BYTE *)LockBackBuffer( puiPitch );
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return SurfaceData::SetSurfaceData(uiVSurface, (BYTE *)LockBackBuffer( puiPitch ));
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}
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#endif
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if ( uiVSurface == FRAME_BUFFER )
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{
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return (BYTE *)LockFrameBuffer( puiPitch );
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return SurfaceData::SetSurfaceData(uiVSurface, (BYTE *)LockFrameBuffer( puiPitch ));
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}
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if ( uiVSurface == MOUSE_BUFFER )
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{
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return (BYTE *)LockMouseBuffer( puiPitch );
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return SurfaceData::SetSurfaceData(uiVSurface, (BYTE *)LockMouseBuffer( puiPitch ));
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}
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//
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@@ -307,7 +503,7 @@ BYTE *LockVideoSurface( UINT32 uiVSurface, UINT32 *puiPitch )
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// Lock buffer
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//
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return LockVideoSurfaceBuffer( curr->hVSurface, puiPitch );
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return SurfaceData::SetSurfaceData(uiVSurface, LockVideoSurfaceBuffer( curr->hVSurface, puiPitch ));
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}
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@@ -315,6 +511,7 @@ void UnLockVideoSurface( UINT32 uiVSurface )
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{
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VSURFACE_NODE *curr;
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SurfaceData::ReleaseSurfaceData(uiVSurface);
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//
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// Check if given backbuffer or primary buffer
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//
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@@ -495,6 +692,7 @@ BOOLEAN SetPrimaryVideoSurfaces( )
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ghPrimary = CreateVideoSurfaceFromDDSurface( pSurface );
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CHECKF( ghPrimary != NULL );
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SurfaceData::RegisterSurface(PRIMARY_SURFACE,ghPrimary);
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//
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// Get Backbuffer surface
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@@ -505,6 +703,7 @@ BOOLEAN SetPrimaryVideoSurfaces( )
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ghBackBuffer = CreateVideoSurfaceFromDDSurface( pSurface );
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CHECKF( ghBackBuffer != NULL );
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SurfaceData::RegisterSurface(BACKBUFFER,ghBackBuffer);
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//
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// Get mouse buffer surface
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@@ -514,6 +713,7 @@ BOOLEAN SetPrimaryVideoSurfaces( )
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ghMouseBuffer = CreateVideoSurfaceFromDDSurface( pSurface );
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CHECKF( ghMouseBuffer != NULL );
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SurfaceData::RegisterSurface(MOUSE_BUFFER,ghMouseBuffer);
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#endif
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@@ -526,7 +726,7 @@ BOOLEAN SetPrimaryVideoSurfaces( )
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ghFrameBuffer = CreateVideoSurfaceFromDDSurface( pSurface );
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CHECKF( ghFrameBuffer != NULL );
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SurfaceData::RegisterSurface(FRAME_BUFFER,ghFrameBuffer);
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return( TRUE );
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}
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@@ -539,24 +739,28 @@ void DeletePrimaryVideoSurfaces( )
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if ( ghPrimary != NULL )
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{
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SurfaceData::UnRegisterSurface(ghPrimary);
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DeleteVideoSurface( ghPrimary );
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ghPrimary = NULL;
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}
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if ( ghBackBuffer != NULL )
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{
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SurfaceData::UnRegisterSurface(ghBackBuffer);
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DeleteVideoSurface( ghBackBuffer );
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ghBackBuffer = NULL;
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}
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if ( ghFrameBuffer != NULL )
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{
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SurfaceData::UnRegisterSurface(ghFrameBuffer);
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DeleteVideoSurface( ghFrameBuffer );
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ghFrameBuffer = NULL;
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}
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if ( ghMouseBuffer != NULL )
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{
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SurfaceData::UnRegisterSurface(ghMouseBuffer);
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DeleteVideoSurface( ghMouseBuffer );
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ghMouseBuffer = NULL;
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}
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