- Merged Source Code from MP branch Revision 3021

. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items 
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS

* New Map Editor Release (Build: 3023)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-19 15:19:49 +00:00
parent 1d3313182d
commit 46cd01e366
21 changed files with 639 additions and 263 deletions
+5
View File
@@ -269,6 +269,9 @@ CTransferRules::EAction CTransferRules::ApplyRule(utf8string const& sStr)
/*************************************************************************************/
/*************************************************************************************/
#ifdef USE_CODE_PAGE
typedef vfs::UInt16 UINT16;
extern UINT16 gsKeyTranslationTable[1024];
@@ -469,5 +472,7 @@ void charSet::InitializeCharSets()
charSet::AddToCharSet(charSet::CS_SPECIAL_NON_CHAR, L"~*+-_.,:;'´`#°^!\"§$%&/()=?\\{}[]");
}
#endif // USE_CODE_PAGE
/*************************************************************************************/
/*************************************************************************************/