- Merged Source Code from MP branch Revision 3021

. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items 
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS

* New Map Editor Release (Build: 3023)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-19 15:19:49 +00:00
parent 1d3313182d
commit 46cd01e366
21 changed files with 639 additions and 263 deletions
+4 -1
View File
@@ -1118,7 +1118,10 @@ void PrintExceptionList()
ClipRect.iTop = 0;
ClipRect.iBottom = SCREEN_HEIGHT;
pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
if( !(pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES ) ) )
{
return;
}
//Blt16BPPBufferShadowRect( (UINT16*)pDestBuf, uiDestPitchBYTES, &ClipRect );
Blt16BPPBufferHatchRect( (UINT16*)pDestBuf, uiDestPitchBYTES, &ClipRect );
UnLockVideoSurface( FRAME_BUFFER );