- removed UINT8 NumFreeMilitiaSlots()

- militia groups can reinforce battles in neighbouring sectors

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-01-06 19:54:29 +00:00
parent 097c33815d
commit 474df6ffb5
3 changed files with 13 additions and 18 deletions
+2
View File
@@ -48,6 +48,7 @@
#include "GameSettings.h"
#include "Quests.h"
#include "Interface.h" // added by Flugente for zBackground
#include "Reinforcement.h" // added by Flugente for AddPossiblePendingMilitiaToBattle()
#endif
#include "MilitiaSquads.h"
@@ -3494,6 +3495,7 @@ void HandleArrivalOfReinforcements( GROUP *pGroup )
ResetMortarsOnTeamCount();
ResetNumSquadleadersInArmyGroup(); // added by SANDRO
AddPossiblePendingEnemiesToBattle();
AddPossiblePendingMilitiaToBattle( );
}
//Update the known number of enemies in the sector.