mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Zombie Update (by Flugente)
- new variables for additional strength, dexterity, agility, wisdom and experience level due to drugs, traits etc. - new flagmask for soldiers (so no new variables have to be added in the future) - fix: stat-altering drugs work again and can now have a higher magnitude - drug-altered stats now show up purple - fix: option screen help texts were missing WARING! This will break savegame compatibility git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -2480,7 +2480,7 @@ BOOLEAN AttemptToCatchObject( REAL_OBJECT *pObject )
|
||||
|
||||
// OK, get chance to catch
|
||||
// base it on...? CC? Dexterity?
|
||||
ubChanceToCatch = 50 + EffectiveDexterity( pSoldier ) / 2;
|
||||
ubChanceToCatch = 50 + EffectiveDexterity( pSoldier, FALSE ) / 2;
|
||||
|
||||
#ifdef JA2TESTVERSION
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_TESTVERSION, L"Chance To Catch: %d", ubChanceToCatch );
|
||||
|
||||
Reference in New Issue
Block a user