Zombie Update (by Flugente)

- new variables for additional strength, dexterity, agility, wisdom and experience level due to drugs, traits etc.
- new flagmask for soldiers (so no new variables have to be added in the future)
- fix: stat-altering drugs work again and can now have a higher magnitude
- drug-altered stats now show up purple
- fix: option screen help texts were missing

WARING! This will break savegame compatibility

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-06-02 15:50:54 +00:00
parent defef00330
commit 4750b07f16
38 changed files with 339 additions and 326 deletions
+2 -6
View File
@@ -5098,13 +5098,11 @@ STR16 zOptionsToggleText[] =
L"允许显示敌军装备", // Show Soldier Tooltips
L"自动存盘", //"Auto save",
L"沉默的Skyrider", //"Silent Skyrider",
//L"降低CPU的使用率", //"Low CPU usage",
L"增强属性框(EDB)", //L"Enhanced Description Box",
L"强制回合制模式", // add forced turn mode
L"属性进度条", //L"Stat Progress Bars", // Show progress towards stat increase //ham3.6
L"替代战略地图颜色", // Change color scheme of Strategic Map
L"替代子弹图像", // Show alternate bullet graphics (tracers)
//L"开启新的瞄准系统(NCTH)", // use NCTH
L"显示佣兵军衔", // shows mercs ranks
L"显示脸部装备图",
L"显示脸部装备图标",
@@ -5114,7 +5112,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"自动加速敌军回合", // Automatic fast forward through AI turns
L"Allow Zombies", // TODO.Translate
//L"武器过热",
L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5210,21 +5207,20 @@ STR16 zOptionsScreenHelpText[] =
L"打开时,把光标定位在敌人身上并且按下 |A|l|t 键会显示敌兵装备信息窗口。",
L"打开时,游戏将在玩家回合后自动存盘",
L"打开时,Skyrider保持沉默。",
//L"打开时,游戏将使用更少的CPU资源。",
L"打开时,使用物品及武器的“增强描述框”(EDB)。",
L"打开时,在战术画面内存在敌军时,将一直处于回合制模式直至该地区所有敌军被消灭(可以通过快捷键 |C|T|R|L+|S|H|I|F|T+|A|L|T+|T 来控制打开或关闭强制回合制模式)",
L"打开时,显示各属性的增长进度。", // L"When ON, shows character progress towards gaining levels.", //ham3.6
L"打开时, 战略地图将会根据探索状态显示不同的着色。",
L"打开时, 当你射击时会显示间隔子弹图像。",
//L"打开时, 使用新命中率系统(NCTH)和光标。",
L"打开时,在战略界面的佣兵名旁显示军衔。",
L"打开时, 显示佣兵脸部装备图。",
L"打开时, 佣兵肖像右下角显示脸部装备图标",
L"打开时,在交换位置和其它动作时光标不切换。键入 |x 可以快速切换。",
L"When ON, mercs will not report progress during training.", //TODO.Translate
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"打开时,敌军回合将被大幅加速。",
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"打开时,武器连续射击时温度逐渐升高引起过热。",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"强制 Bobby Ray 出货",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+2 -6
View File
@@ -5097,13 +5097,11 @@ STR16 zOptionsToggleText[] =
L"Show Soldier Tooltips",
L"Auto save",
L"Silent Skyrider",
//L"Low CPU Usage",
L"Enhanced Description Box",
L"Forced Turn Mode", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
//L"Activate New CTH system", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Show Face gear graphics", // TODO.Translate
L"Show Face gear icons",
@@ -5113,7 +5111,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // TODO.Translate
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5209,21 +5206,20 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, a tooltip window is shown when pressing |A|l|t and hovering cursor over an enemy.",
L"When ON, game will be saved in 2 alternate save slots after each players turn.",
L"When ON, Skyrider will not talk anymore.",
//L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
L"When ON, shows character progress towards gaining levels.", // TODO.Translate
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate
//L"When ON, New CTH system and cursor is used.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
L"Wanneer ingeschakeld, zal de cursor niet te schakelen tussen uitwisseling positie en andere acties. Druk op |x om snelle uitwisseling te starten.",
L"When ON, mercs will not report progress during training.", //TODO.Translate
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+4 -8
View File
@@ -5096,13 +5096,11 @@ STR16 zOptionsToggleText[] =
L"Show Soldier Tooltips",
L"Tactical End-Turn Save",
L"Silent Skyrider",
//L"Low CPU usage",
L"Enhanced Description Box",
L"Forced Turn Mode", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase
L"Alternate Strategy Map Colors", // Change color scheme of Strategic Map
L"Alternate Bullet Graphics", // Show alternate bullet graphics (tracers)
// L"Use new Chance to Hit System", // use NCTH
L"Show Merc Ranks", // shows mercs ranks
L"Show Face Gear Graphics",
L"Show Face Gear Icons",
@@ -5112,7 +5110,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5208,21 +5205,20 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, a tooltip window is shown when pressing |A|l|t and hovering cursor over an enemy.",
L"When ON, game will be saved in 2 alternate save slots after each player's turn.",
L"When ON, Skyrider will not talk anymore.",
//L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, turn base mode persists untill sector is free (|C|t|r|l+|S|h|i|f|t+|A|l|t+|T).", // add forced turn mode
L"When ON, shows character progress towards gaining levels.",
L"When ON, the strategic map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.",
// L"When ON, the new chance to hit system and cursor is used.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, ranks will be displayed before merc names in the strategic view.",
L"When ON, you will see the equipped face gear on the merc portraits.",
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
L"When ON, the cursor will not toggle between exchange position and other actions. Press |x to initiate quick exchange.",
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.",
L"When ON, mercs will not report progress during doctoring.",
L"When ON, AI turns will be much faster.",
L"When ON, zombies will spawn. Be aware!", // allow zombies
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
@@ -7223,7 +7219,7 @@ STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
L"\n \nThis is the shooter's ability to\nfrequently reasses how much counter-force they\nneed to apply against a gun's recoil.\n \nNaturally, this has no effect if the weapon lacks\nboth Burst and Auto-Fire modes.\n \nLower frequency makes volleys more accurate on the whole,\nand also makes longer volleys more accurate assuming\nthe shooter can overcome recoil correctly.\n \nLower is better.",
L"\n \nThis weapon's to-hit is being modified by\nan ammo, attachment, or built-in attributes.\n \nIncreased To-Hit allows the gun to hit targets\nmore often, assuming it is also well-aimed.\n \nHigher is better.",
L"\n \nThis weapon's Aim Bonus is being modified by\nan ammo, attachment, or built-in attributes.\n \nIncreased Aim Bonus allows the gun to hit\ntargets at longer ranges more often, assuming\nit is also well-aimed.\n \nHigher is better.",
L"\n \nA single shot causes this much heat.\nThe type of ammunition can affect this value.\n \nLower is better.", // TODO.Translate
L"\n \nA single shot causes this much heat.\nThe type of ammunition can affect this value.\n \nLower is better.",
L"\n \nEvery turn, the temperature is lowered\nby this amount.\nWeapon attachments can affect this.\n \nHigher is better.",
L"\n \nIf a gun's temperature is above this,\nit will jam more frequently.",
L"\n \nIf a gun's temperature is above this,\nit will be damaged more easily.",
+2 -6
View File
@@ -5087,13 +5087,11 @@ STR16 zOptionsToggleText[] =
L"Afficher infobulle soldat",
L"Sauvegarde auto",
L"Silence Skyrider !",
//L"Faible consommation processeur",
L"EDB (mod rajoutant info utiles)",
L"Mode tour par tour forcé", // add forced turn mode
L"Afficher deviation balle", // Screen messages showing amount and direction of shot deviation.
L"Couleur alternative map", // Change color scheme of Strategic Map
L"Montrer tirs alternatifs", // Show alternate bullet graphics (tracers)
//L"Activé NCTH", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Afficher équipments portrait",
L"Afficher icones portraits",
@@ -5103,7 +5101,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Forcer envois Bobby Ray", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5199,21 +5196,20 @@ STR16 zOptionsScreenHelpText[] =
L"Si activé, une fenêtre info-bulle apparaît lorsque vous appuyez sur |A|l|t et que le curseur est au dessus d'un ennemi.",
L"Si activé, le jeu est sauvegardé à chaque nouveau tour du joueur.",
L"Si activé, les confirmations insistantes de Skyrider cessent.",
//L"Si activé, le jeu restreint l'utilisation du processeur.",
L"Si activé, l'EDB sera affiché pour les armes et objets.",
L"Si cette option est activée et que des ennemis sont présents, \nle mode tour par tour est actif tant qu'il reste \ndes ennemis dans le secteur (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
L"Si activé, montre la progression des caractères à travers le gain de niveaux.",
L"Si activé, la carte stratégique sera coloré différemment selon l'exploration.",
L"Si activé, le graphisme des tirs alternatifs sera affiché quand vous tirerez.",
//L"Si activé, le nouveau systéme NCTH (chance de toucher) \nainsi que le nouveau curseur seront utilisés.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"Si activé, vous verrez l'équipement du mercenaire à travers son portrait.",
L"Si activé, vous verrez les icones correspondant à l'équipement porté en bas à droite du portrait.",
L"Si activé, le curseur ne basculera pas entre changer de position et une autre action. Appuyez sur |x pour initier un échange rapide.",
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Forcer tous les envois en attente de Bobby Ray",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+5 -8
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@@ -4945,23 +4945,20 @@ STR16 zOptionsToggleText[] =
L"Tooltips über Gegner",
L"Automatisch speichern",
L"Stummer Skyrider",
//L"Niedrige CPU Belastung",
L"Erw. Gegenstandsinfo",
L"Erzwungener Runden-Modus", // add forced turn mode
L"Status Trainingsfortschritt", // Show progress towards stat increase
L"Alternatives Kartenfarbschema", // Change color scheme of Strategic Map
L"Alternative Projektil-Grafik", // Show alternate bullet graphics (tracers)
//L"Neues Zielsystem verwenden", // use NCTH
L"Söldnerrang anzeigen.", // shows mercs ranks
L"Gesichtsequipment-Grafiken",
L"Gesichtsequipment-Icons",
L"Cursor-Wechsel deaktivieren", // Disable Cursor Swap
L"Stummes Trainieren", // Madd: mercs don't say quotes while training
L"Quiet Repairing", // Madd: mercs don't say quotes while repairing TODO.Translate
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring TODO.Translate
L"Stummes Reparieren", // Madd: mercs don't say quotes while repairing
L"Stumme Behandlung", // Madd: mercs don't say quotes while doctoring
L"Autom. schnelle Gegner-Züge", // Automatic fast forward through AI turns
L"Allow Zombies", // Flugente Zombies 1.0
//L"Waffen können überhitzen",
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Erzwinge BR Lieferung", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5057,20 +5054,20 @@ STR16 zOptionsScreenHelpText[] =
L"Wenn diese Funktion aktiviert ist, werden mit Druck auf |A|l|t Informationen über den Gegner eingeblendet, auf dem sich der Maus-Cursor befindet.",
L"Wenn diese Funktion aktiviert ist, wird nach jeder Runde automatisch abwechselnd in zwei speziellen Autosave-Spielständen gespeichert.",
L"Wenn diese Funktion aktiviert ist, wird Skyrider nichts mehr sagen. Verwenden Sie diese Option, wenn er Ihnen auf die Nüsse geht.",
//L"Aktivieren Sie diese Funktion, wenn Ihr Rechner steinalt ist und anderenfalls Probleme auftreten würden.",
L"Wenn diese Funktion aktiviert ist, werden erweiterte Beschreibungen und Werte zu den Waffen und Gegenständen angezeigt.",
L"Wenn diese Funktion aktiviert ist und noch Gegner im Sektor sind, bleibt das Spiel im Runden-Modus, bis alle Feinde tot sind (|C|t|r|l+|S|h|i|f|t+|A|l|t+|T).",
L"Wenn diese Funktion aktiviert ist, werden die Söldnerwerte visuell mit ihrem Trainingsfortschritt unterlegt.",
L"Wenn diese Funktion aktiviert ist, wird die Strategische Karte entsprechend Ihres Erkundungsfortschrittes unterschiedlich eingefärbt.",
L"Wenn diese Funktion aktiviert ist, werden geschossene Projektile visuell mit Tracer-Effekten dargestellt.",
//L"Wenn diese Funktion aktiviert ist, wird das neue Zielsystem und der neue Zielcursor verwendet.",
L"Wenn diese Funktion aktiviert ist, werden die Ränge der Söldner in der Strategischen Karte vor dem Namen angezeigt.",
L"Wenn diese Funktion aktiviert ist, sehen sie das Gesichtsequipment Ihrer Söldner direkt auf dem Portrait.",
L"Wenn diese Funktion aktiviert ist, sehen sie Icons für das Gesichtsequipment in der rechten unteren Ecke des Portraits.",
L"Wenn diese Funktion aktiviert ist, wird der Mauscursor nicht automatisch wechseln zwischen Personen-Positionswechsel und weiteren Aktionen.\nFür manuellen Positionswechsel drücken Sie |x.",
L"Wenn diese Funktion aktiviert ist, werden die Söldner über ihren Fortschritt während des Trainings nicht mehr berichten.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"Wenn diese Funktion aktiviert ist, werden gegnerische Züge schneller durchgeführt.",
//L"Wenn diese Funktion aktiviert ist, können sich Waffen überhiten bei schneller Schussfolge.",
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+3 -7
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@@ -5082,13 +5082,11 @@ STR16 zOptionsToggleText[] =
L"Show Soldier Tooltips",
L"Auto save",
L"Silent Skyrider",
//L"Low CPU usage",
L"Enhanced Description Box",
L"Forced Turn Mode", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
//L"Activate New CTH system", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Show Face gear graphics", // TODO.Translate
L"Show Face gear icons",
@@ -5098,7 +5096,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5154,7 +5151,7 @@ STR16 zOptionsScreenHelpText[] =
L"Se attivata, sarà richiesto un altro clic su \"salva\" per il movimento in tempo reale.",
//Sleep/Wake notification
L"Se attivata, verrete avvisati quando i mercenari in \"servizio\" vanno a riposare e quando rientrano in servizio.",
L"Se attivata, verrete avvisati quando i mercenari in \"servizio\" vanno a riposare e quando rientrano in servizio.",
//Use the metric system
L"Se attivata, utilizza il sistema metrico di misurazione; altrimenti ricorre al sistema britannico.",
@@ -5194,21 +5191,20 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, a tooltip window is shown when pressing |A|l|t and hovering cursor over an enemy.",
L"When ON, game will be saved in 2 alternate save slots after each players turn.",
L"When ON, Skyrider will not talk anymore.",
//L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
L"When ON, shows character progress towards gaining levels.", // TODO.Translate
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate
//L"When ON, New CTH system and cursor is used.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
L"Se attivato, il cursore non si alternerà tra la posizione di scambio e altre azioni. Premere |x per avviare lo scambio rapido.",
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+2 -6
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@@ -5094,13 +5094,11 @@ STR16 zOptionsToggleText[] =
L"Show Soldier Tooltips",
L"Automatyczny zapis",
L"Cichy Skyrider",
//L"Niskie obciążenie procesora",
L"Rozszerzone Okno Opisu (EDB)", //Enhanced Description Box
L"WymuŚ tryb turowy", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
//L"Activate New CTH system", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Show Face gear graphics", // TODO.Translate
L"Show Face gear icons",
@@ -5110,7 +5108,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5207,20 +5204,19 @@ STR16 zOptionsScreenHelpText[] =
L"JeŚli WŁ¥CZONE, gra będzie zapisywana każdorazowo po zakończeniu tury gracza.",
L"JeŚli WŁ¥CZONE, Skyrider nie będzie nic mówił.",
L"JeŚli WŁ¥CZONE, gra będzie obciążała procesor w mniejszym stopniu.",
//L"JeŚli WŁ¥CZONE, rozszerzone opisy będą pokazane dla przedmiotów i broni.",
L"JeŚli WŁ¥CZONE i wróg jest obecny, \ntryb turowy jest włączony, \ndopóki sektor nie zostanie oczyszczony (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
L"Gdy WŁ¥CZONE, pokazuje postęp w doŚwiadczeniu postaci.",
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"Gdy WŁ¥CZONE, zastępuje starą animację pocisku nową.",
//L"When ON, New CTH system and cursor is used.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
L"When ON, the cursor will not toggle between exchange position and other actions. Press |x to initiate quick exchange.", // TODO.Translate
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"WymuŚ wszystkie oczekiwane dostawy od Bobby Ray's.",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+2 -6
View File
@@ -5077,13 +5077,11 @@ STR16 zOptionsToggleText[] =
L"Подсказки над солдатами", //Show Soldier Tooltips
L"Автосохранение каждый ход",
L"Молчаливый пилот вертолёта",
//L"Низкая загрузка процессора",
L"Подробное описание предметов", //Enhanced Description Box
L"Только пошаговый режим", // add forced turn mode
L"Подсветить навык к повышению", //Stat Progress Bars // Show progress towards stat increase
L"Новая расцветка стратег. карты", //Alternate Strategy-Map Colors //Change color scheme of Strategic Map
L"Заметная летящая пуля", // Show alternate bullet graphics (tracers)
//L"Новая система прицеливания", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Показать снаряжение на голове", //Show Face gear graphics
L"Показать иконки снаряжения",
@@ -5093,7 +5091,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Читерские настройки--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Ускорить доставку Бобби Рэя", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5189,21 +5186,20 @@ STR16 zOptionsScreenHelpText[] =
L"Если включено, при нажатии кнопки |A|l|t \nи наведении курсора мыши на вражеского солдата \nбудет показана дополнительная информация.",
L"Если включено, игра будет автоматически \nсохраняться после каждого хода игрока.",
L"Если включено, Небесный Всадник\nне будет вас раздражать болтливостью.",
//L"Если включено, игра будет использовать\nменьше процессорного времени.",
L"Если включено, будет задействовано\nподробное описание предметов.",
L"Если включено и в секторе присутствует враг, \nпошаговый режим будет задействован \nдо полной зачистки сектора (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
L"Если включено, навык, \nкоторый вскоре повысится будет подсвечен.",
L"Если включено, необследованные сектрора \nна стратегической карте будут чёрно-белыми.",
L"Если включено, летящая пуля будет более заметной.",
//L"Если включено, будет задействована новая система прицеливания \nи новый курсор прицеливания.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"Если включено, на портрете наёмника будет отображено одетое головное снаряжение.",
L"Если включено, в правом нижнем углу \nна портрете наёмника будут отображены иконки \nодетого головного снаряжения.",
L"When ON, the cursor will not toggle between exchange position and other actions. Press |x to initiate quick exchange.", // TODO.Translate
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Выберите этот пункт чтобы груз Бобби Рэя прибыл немедленно.",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+2 -6
View File
@@ -5098,13 +5098,11 @@ STR16 zOptionsToggleText[] =
L"Show Soldier Tooltips",
L"Auto save",
L"Silent Skyrider",
//L"Low CPU usage",
L"Enhanced Description Box",
L"Forced Turn Mode", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
//L"Activate New CTH system", // use NCTH
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Show Face gear graphics", // TODO.Translate
L"Show Face gear icons",
@@ -5114,7 +5112,6 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
L"Allow Zombies", // Flugente Zombies 1.0
//L"Weapons Overheating", // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5210,21 +5207,20 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, a tooltip window is shown when pressing |A|l|t and hovering cursor over an enemy.",
L"When ON, game will be saved in 2 alternate save slots after each players turn.",
L"When ON, Skyrider will not talk anymore.",
//L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
L"When ON, shows character progress towards gaining levels.", // TODO.Translate
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate
//L"When ON, New CTH system and cursor is used.",
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
L"When ON, the cursor will not toggle between exchange position and other actions. Press |x to initiate quick exchange.",
L"When ON, mercs will not report progress during training.",
L"When ON, mercs will not report progress during repairing.", // TODO.Translate
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
//L"When ON, weapons can be overheated when firing.", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",