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Zombie Update (by Flugente)
- new variables for additional strength, dexterity, agility, wisdom and experience level due to drugs, traits etc. - new flagmask for soldiers (so no new variables have to be added in the future) - fix: stat-altering drugs work again and can now have a higher magnitude - drug-altered stats now show up purple - fix: option screen help texts were missing WARING! This will break savegame compatibility git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5094,13 +5094,11 @@ STR16 zOptionsToggleText[] =
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L"Show Soldier Tooltips",
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L"Automatyczny zapis",
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L"Cichy Skyrider",
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//L"Niskie obciążenie procesora",
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L"Rozszerzone Okno Opisu (EDB)", //Enhanced Description Box
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L"WymuŚ tryb turowy", // add forced turn mode
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L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
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L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
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L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
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//L"Activate New CTH system", // use NCTH
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L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
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L"Show Face gear graphics", // TODO.Translate
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L"Show Face gear icons",
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@@ -5110,7 +5108,6 @@ STR16 zOptionsToggleText[] =
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L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring //TODO.Translate
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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L"Allow Zombies", // Flugente Zombies 1.0
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//L"Weapons Overheating", // TODO.Translate
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5207,20 +5204,19 @@ STR16 zOptionsScreenHelpText[] =
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L"JeŚli WŁ¥CZONE, gra będzie zapisywana każdorazowo po zakończeniu tury gracza.",
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L"JeŚli WŁ¥CZONE, Skyrider nie będzie nic mówił.",
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L"JeŚli WŁ¥CZONE, gra będzie obciążała procesor w mniejszym stopniu.",
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//L"JeŚli WŁ¥CZONE, rozszerzone opisy będą pokazane dla przedmiotów i broni.",
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L"JeŚli WŁ¥CZONE i wróg jest obecny, \ntryb turowy jest włączony, \ndopóki sektor nie zostanie oczyszczony (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode
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L"Gdy WŁ¥CZONE, pokazuje postęp w doŚwiadczeniu postaci.",
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L"When ON, the Strategic Map will be colored differently based on exploration.",
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L"Gdy WŁ¥CZONE, zastępuje starą animację pocisku nową.",
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//L"When ON, New CTH system and cursor is used.",
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L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
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L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
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L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",
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L"When ON, the cursor will not toggle between exchange position and other actions. Press |x to initiate quick exchange.", // TODO.Translate
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L"When ON, mercs will not report progress during training.",
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L"When ON, mercs will not report progress during repairing.", // TODO.Translate
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L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
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L"When ON, AI turns will be much faster.", // TODO.Translate
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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//L"When ON, weapons can be overheated when firing.", // TODO.Translate
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"WymuŚ wszystkie oczekiwane dostawy od Bobby Ray's.",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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