New feature: mercs on administration assignment boost the effectivity of other mercs

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-14 20:48:07 +00:00
parent de8bf8a7d6
commit 47a89e3725
23 changed files with 662 additions and 37 deletions
+3
View File
@@ -2235,6 +2235,9 @@ void LoadGameExternalOptions()
gGameExternalOptions.ubCleaningRateDivisor = iniReader.ReadInteger("Strategic Assignment Settings","CLEANING_RATE_DIVISOR",500, 100, 25000);
gGameExternalOptions.ubAssignmentUnitsPerDay = iniReader.ReadInteger("Strategic Assignment Settings","REPAIR_SESSIONS_PER_DAY",24, 1, 96);
gGameExternalOptions.fAdministrationPointsPerPercent = (FLOAT)iniReader.ReadDouble( "Strategic Assignment Settings", "ADMINISTRATION_POINTS_PER_PERCENT", 20.0f, 1.0f, 1000.0f );
gGameExternalOptions.fAdministrationMaxPercent = iniReader.ReadInteger( "Strategic Assignment Settings", "ADMINISTRATION_MAX_PERCENTAGE", 15, 0, 100 );
gGameExternalOptions.fUseXMLSquadNames = iniReader.ReadBoolean("Strategic Assignment Settings", "USE_XML_SQUADNAMES", FALSE);
//################# Intel Settings ##################