New feature: mercs on administration assignment boost the effectivity of other mercs

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-14 20:48:07 +00:00
parent de8bf8a7d6
commit 47a89e3725
23 changed files with 662 additions and 37 deletions
+4 -4
View File
@@ -2963,10 +2963,10 @@ UINT32 UIHandleCAMercShoot( UI_EVENT *pUIEvent )
else
swprintf( zStr, New113Message[MSG113_DO_WE_WANT_SURGERY_BLOODBAG], pTSoldier->GetName(), healwithout_bloodbag, healwith_bloodbag );
wcscpy( gzUserDefinedButton[0], L"Yes*" );
wcscpy( gzUserDefinedButton[1], L"Yes" );
wcscpy( gzUserDefinedButton[2], L"No" );
wcscpy( gzUserDefinedButton[3], L"No" );
wcscpy( gzUserDefinedButton[0], New113Message[MSG113_BLOODBAGOPTIONS_YESSTAR] );
wcscpy( gzUserDefinedButton[1], New113Message[MSG113_BLOODBAGOPTIONS_YES] );
wcscpy( gzUserDefinedButton[2], New113Message[MSG113_BLOODBAGOPTIONS_NO] );
wcscpy( gzUserDefinedButton[3], New113Message[MSG113_BLOODBAGOPTIONS_NO] );
DoMessageBox( MSG_BOX_BASIC_SMALL_BUTTONS, zStr, GAME_SCREEN, (MSG_BOX_FLAG_GENERIC_FOUR_BUTTONS| MSG_BOX_BUTTONS_HORIZONTAL_ORIENTATION), SurgeryRequesterCallback, NULL );
}
else