New feature: mercs on administration assignment boost the effectivity of other mercs

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-14 20:48:07 +00:00
parent de8bf8a7d6
commit 47a89e3725
23 changed files with 662 additions and 37 deletions
+5
View File
@@ -1950,6 +1950,7 @@ public:
void PrintSleepDesc( CHAR16* apStr );
FLOAT GetDiseaseContactProtection(); // get percentage protection from infections via contact
INT16 GetDiseaseResistance();
UINT16 GetDiseaseDiagnosePoints();
FLOAT GetBurialPoints( UINT16* apCorpses );
// Flugente: hourly breath regen calculation
@@ -2001,6 +2002,10 @@ public:
// Flugente: can we fill a blood bag from this guy ?
BOOLEAN IsValidBloodDonor();
// Flugente: administration assignment
UINT32 GetAdministrationPoints();
FLOAT GetAdministrationModifier();
//////////////////////////////////////////////////////////////////////////////
}; // SOLDIERTYPE;