New feature: mercs on administration assignment boost the effectivity of other mercs

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-14 20:48:07 +00:00
parent de8bf8a7d6
commit 47a89e3725
23 changed files with 662 additions and 37 deletions
+6
View File
@@ -139,6 +139,7 @@ backgroundStartElementHandle(void *userData, const XML_Char *name, const XML_Cha
strcmp(name, "fortify_assignment" ) == 0 ||
strcmp(name, "hackerskill" ) == 0 ||
strcmp(name, "burial_assignment" ) == 0 ||
strcmp(name, "administration_assignment" ) == 0 ||
strcmp(name, "druguse") == 0 ||
strcmp(name, "xenophobic") == 0 ||
strcmp(name, "corruptionspread") == 0 ||
@@ -603,6 +604,11 @@ backgroundEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curBackground.value[BG_BURIAL_ASSIGNMENT] = min( 1000, max( -50, (INT16)atol( pData->szCharData ) ) );
}
else if ( strcmp( name, "administration_assignment" ) == 0 )
{
pData->curElement = ELEMENT;
pData->curBackground.value[BG_ADMINISTRATION_ASSIGNMENT] = min( 1000, max( -50, (INT16)atol( pData->szCharData ) ) );
}
else if(strcmp(name, "druguse") == 0)
{
pData->curElement = ELEMENT;