New feature: mercs on administration assignment boost the effectivity of other mercs

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-14 20:48:07 +00:00
parent de8bf8a7d6
commit 47a89e3725
23 changed files with 662 additions and 37 deletions
+3
View File
@@ -2538,6 +2538,9 @@ enum
MSG113_PATIENCE,
MSG113_SHIELD_DESTROYED,
MSG113_FIREMODE_GL_DELAYED,
MSG113_BLOODBAGOPTIONS_YESSTAR,
MSG113_BLOODBAGOPTIONS_YES,
MSG113_BLOODBAGOPTIONS_NO,
TEXT_NUM_MSG113,
};
+9 -1
View File
@@ -297,7 +297,8 @@ itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **at
strcmp(name, "usRiotShieldGraphic" ) == 0 ||
strcmp(name, "bloodbag" ) == 0 ||
strcmp(name, "emptybloodbag" ) == 0 ||
strcmp(name, "sFireResistance" ) == 0))
strcmp(name, "sFireResistance" ) == 0 ||
strcmp(name, "usAdministrationModifier" ) == 0))
{
pData->curElement = ELEMENT_PROPERTY;
//DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: going into element, name = %s",name) );
@@ -1539,6 +1540,12 @@ itemEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curItem.sFireResistance = min( 100, (INT16)atol( pData->szCharData ) );
}
else if ( strcmp( name, "usAdministrationModifier" ) == 0 )
{
pData->curElement = ELEMENT;
pData->curItem.usAdministrationModifier = (UINT8)atol( pData->szCharData );
}
--pData->maxReadDepth;
}
@@ -2180,6 +2187,7 @@ BOOLEAN WriteItemStats()
FilePrintf(hFile,"\t\t<usRiotShieldStrength>%d</usRiotShieldStrength>\r\n", Item[cnt].usRiotShieldStrength );
FilePrintf(hFile,"\t\t<usRiotShieldGraphic>%d</usRiotShieldGraphic>\r\n", Item[cnt].usRiotShieldGraphic );
FilePrintf(hFile,"\t\t<sFireResistance>%d</sFireResistance>\r\n", Item[cnt].sFireResistance );
FilePrintf(hFile,"\t\t<usAdministrationModifier>%d</usAdministrationModifier>\r\n", Item[cnt].usAdministrationModifier );
FilePrintf(hFile,"\t</ITEM>\r\n");
}
+12
View File
@@ -2476,6 +2476,7 @@ STR16 pAssignmentStrings[] =
L"医疗民兵", //L"DoctorM.",
L"训练民兵", //L"DMilitia",
L"掩埋尸体", //L"Burial",
L"Admin", // TODO.Translate
};
@@ -2584,6 +2585,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"医疗受伤的民兵", //L"Doctor wounded militia",
L"训练现有的民兵", //L"Drill existing militia",
L"掩埋尸体", //L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2651,6 +2653,7 @@ STR16 pLongAssignmentStrings[] =
L"医疗受伤的民兵", //L"Doctor wounded militia",
L"训练现有的民兵", //L"Drill existing militia",
L"掩埋尸体", //L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2774,6 +2777,7 @@ STR16 pAssignMenuStrings[] =
L"搬运物品", // get items
L"筑防", //L"Fortify", fortify sector
L"情报", //L"Intel", covert assignments
L"Administer", // TODO.Translate
L"设施", // the merc is using/staffing a facility //ham3.6
L"取消",
};
@@ -7458,6 +7462,9 @@ STR16 New113Message[] =
L"耐心",
L"%s 的防护盾毁坏了!", //L"%s's shield has been destroyed!",
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
STR16 New113HAMMessage[] =
@@ -8456,6 +8463,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8506,6 +8515,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9085,6 +9096,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d% 建设速度 \n",//L" %s%d%% building speed\n",
L" 黑客技能: %s%d ",//L" hacking skill: %s%d ",
L" %s%d%% 掩埋尸体速度 \n", //L" %s%d%% burial speed\n",
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =
+12
View File
@@ -2475,6 +2475,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
@@ -2583,6 +2584,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2650,6 +2652,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2773,6 +2776,7 @@ STR16 pAssignMenuStrings[] =
L"Get Item", // get items // TODO.Translate
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Stop", // cancel this menu
};
@@ -7470,6 +7474,9 @@ STR16 New113Message[] =
L"patience",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
// TODO.Translate
@@ -8472,6 +8479,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8522,6 +8531,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9104,6 +9115,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+12
View File
@@ -2476,6 +2476,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin",
};
@@ -2584,6 +2585,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration",
};
@@ -2651,6 +2653,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration",
};
@@ -2774,6 +2777,7 @@ STR16 pAssignMenuStrings[] =
L"Get Item", // move items
L"Fortify", // fortify sector
L"Intel", // covert assignments
L"Administer",
L"Facility", // the merc is using/staffing a facility
L"Cancel", // cancel this menu
};
@@ -7458,6 +7462,9 @@ STR16 New113Message[] =
L"patience",
L"%s's shield has been destroyed!",
L" DELAY",
L"Yes*",
L"Yes",
L"No",
};
STR16 New113HAMMessage[] =
@@ -8456,6 +8463,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g",
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8506,6 +8515,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.",
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9085,6 +9096,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ",
L" %s%d%% burial speed\n",
L" %s%d%% administration effectiveness\n",
};
STR16 szBackgroundTitleText[] =
+12
View File
@@ -2484,6 +2484,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
@@ -2592,6 +2593,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2659,6 +2661,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2782,6 +2785,7 @@ STR16 pAssignMenuStrings[] =
L"Dépl obj.", // move items
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Affectat.", // the merc is using/staffing a facility
L"Annuler", // cancel this menu
};
@@ -7467,6 +7471,9 @@ STR16 New113Message[] =
L"de la patience",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
STR16 New113HAMMessage[] =
@@ -8459,6 +8466,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8509,6 +8518,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9086,6 +9097,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =
+12
View File
@@ -2489,6 +2489,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
STR16 pMilitiaString[] =
@@ -2593,6 +2594,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
// refer to above for comments
@@ -2658,6 +2660,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
// the contract options
@@ -2777,6 +2780,7 @@ STR16 pAssignMenuStrings[] =
L"Umzug", // move items
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Betrieb", // the merc is using/staffing a facility
L"Abbrechen", // cancel this menu
};
@@ -7294,6 +7298,9 @@ STR16 New113Message[] =
L"patience",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Ja*",
L"Ja",
L"Nein",
};
STR16 New113HAMMessage[] =
@@ -8288,6 +8295,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|B|l|u|t|b|e|u|t|e|l |(|l|e|e|r|)",
L"|B|l|u|t|b|e|u|t|e|l", // 44
L"|W|i|d|e|r|s|t|a|n|d|s|f|ä|h|i|g|k|e|i|t |g|e|g|e|n |F|e|u|e|r",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8338,6 +8347,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -8916,6 +8927,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+12
View File
@@ -2470,6 +2470,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
@@ -2578,6 +2579,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2645,6 +2647,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2768,6 +2771,7 @@ STR16 pAssignMenuStrings[] =
L"Get Item", // get items // TODO.Translate
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Annulla", // cancel this menu
};
@@ -7461,6 +7465,9 @@ STR16 New113Message[] =
L"patience",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
// TODO.Translate
@@ -8462,6 +8469,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8512,6 +8521,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9095,6 +9106,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+12
View File
@@ -2482,6 +2482,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
@@ -2590,6 +2591,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2657,6 +2659,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2780,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
L"Get Item", // get items // TODO.Translate
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Anuluj", // cancel this menu
};
@@ -7470,6 +7474,9 @@ STR16 New113Message[] =
L"patience",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
STR16 New113HAMMessage[] =
@@ -8474,6 +8481,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8524,6 +8533,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9108,6 +9119,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+12
View File
@@ -2476,6 +2476,7 @@ STR16 pAssignmentStrings[] =
L"DoctorM.",
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
};
@@ -2584,6 +2585,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2651,6 +2653,7 @@ STR16 pLongAssignmentStrings[] =
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
};
@@ -2774,6 +2777,7 @@ STR16 pAssignMenuStrings[] =
L"Носильщик", // move items
L"Укреплять", // fortify sector
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Занятия", // the merc is using/staffing a facility
L"Отмена", // cancel this menu
};
@@ -7458,6 +7462,9 @@ STR16 New113Message[] =
L"терпение",
L"%s's shield has been destroyed!", // TODO.Translate
L" DELAY", // TODO.Translate
L"Yes*",
L"Yes",
L"No",
};
STR16 New113HAMMessage[] =
@@ -8456,6 +8463,8 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
L"|B|l|o|o|d |B|a|g", // 44
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8506,6 +8515,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
L"\n \nThis armor lowers fire damage by %i%%.",
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
L"\n \nThis item improves your hacking skills by %i%%.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9085,6 +9096,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% кровотечение\n",
L" Взлом: %s%d ",
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =