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AI:
- new option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire. - chance to use suppression fire depends on actual chance to hit and SUPPRESSION_EFFECTIVENESS option - reduced short burst to 2 bullets. - improved code to use short burst git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8901 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2306,6 +2306,7 @@ void LoadGameExternalOptions()
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gGameExternalOptions.fAIPathTweaks = iniReader.ReadBoolean("Tactical AI Settings", "AI_PATH_TWEAKS", TRUE);
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gGameExternalOptions.fAIDecisionInfo = iniReader.ReadBoolean("Tactical AI Settings", "AI_DECISION_INFO", FALSE);
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gGameExternalOptions.fAIShootUnseen = iniReader.ReadBoolean("Tactical AI Settings", "AI_SHOOT_UNSEEN", FALSE);
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gGameExternalOptions.fAISafeSuppression = iniReader.ReadBoolean("Tactical AI Settings", "AI_SAFE_SUPPRESSION", TRUE);
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}
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