*** Merged Code from Multiplayer Branch Revision 2960 ***

- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-04 21:01:45 +00:00
parent 17f44f63e8
commit 47db604b50
301 changed files with 76701 additions and 1843 deletions
-3
View File
@@ -186,7 +186,6 @@ extern MOUSE_REGION *gSelectedScrollAreaDropDownRegion;
extern void BobbyRDeliveryCallback(RefToCShipmentManipulator ShipmentManipulator);
//End Dealtar's Airport Externalization.
//Bobby's Sign menu mouse regions
MOUSE_REGION gSelectedBobbiesSignMenuRegion[ BOBBIES_NUMBER_SIGNS ];
void SelectBobbiesSignMenuRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
@@ -254,8 +253,6 @@ BOOLEAN EnterBobbyR()
//gDestinationTable.resize(gPostalService.LookupDestinationList().size());
}
//End Dealtar's Airport Externalization.
// an array of mouse regions for the bobbies signs. Top Left corner, bottom right corner
UINT16 usMouseRegionPosArray[] = {BOBBIES_USED_SIGN_X, BOBBIES_USED_SIGN_Y, BOBBIES_USED_SIGN_X+BOBBIES_USED_SIGN_WIDTH, BOBBIES_USED_SIGN_Y+BOBBIES_USED_SIGN_HEIGHT,
BOBBIES_MISC_SIGN_X, BOBBIES_MISC_SIGN_Y, BOBBIES_MISC_SIGN_X+BOBBIES_MISC_SIGN_WIDTH, BOBBIES_MISC_SIGN_Y+BOBBIES_MISC_SIGN_HEIGHT,