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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -186,7 +186,6 @@ extern MOUSE_REGION *gSelectedScrollAreaDropDownRegion;
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extern void BobbyRDeliveryCallback(RefToCShipmentManipulator ShipmentManipulator);
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//End Dealtar's Airport Externalization.
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//Bobby's Sign menu mouse regions
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MOUSE_REGION gSelectedBobbiesSignMenuRegion[ BOBBIES_NUMBER_SIGNS ];
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void SelectBobbiesSignMenuRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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@@ -254,8 +253,6 @@ BOOLEAN EnterBobbyR()
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//gDestinationTable.resize(gPostalService.LookupDestinationList().size());
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}
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//End Dealtar's Airport Externalization.
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// an array of mouse regions for the bobbies signs. Top Left corner, bottom right corner
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UINT16 usMouseRegionPosArray[] = {BOBBIES_USED_SIGN_X, BOBBIES_USED_SIGN_Y, BOBBIES_USED_SIGN_X+BOBBIES_USED_SIGN_WIDTH, BOBBIES_USED_SIGN_Y+BOBBIES_USED_SIGN_HEIGHT,
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BOBBIES_MISC_SIGN_X, BOBBIES_MISC_SIGN_Y, BOBBIES_MISC_SIGN_X+BOBBIES_MISC_SIGN_WIDTH, BOBBIES_MISC_SIGN_Y+BOBBIES_MISC_SIGN_HEIGHT,
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