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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -342,6 +342,7 @@ void BobbyRDeliveryCallback(RefToCShipmentManipulator ShipmentManipulator)
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{
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// ScreenMsg(FONT_MCOLOR_RED, MSG_DEBUG, L"Shipment from Bobby Ray has arrived at %s!", ShipmentManipulator.GetDestination().wstrName.c_str());
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gusCurShipmentDestinationID = ShipmentManipulator.GetDestination().usID;
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// WANNE - MP: Do not send email notification from Bobby Ray in a multiplayer game
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if (!is_networked)
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AddEmail( BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin(), -1 );
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@@ -1143,7 +1144,6 @@ void DisplayShippingCosts( BOOLEAN fCalledFromOrderPage, INT32 iSubTotal, UINT16
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default:
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usStandardCost = 0;
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}
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iShippingCost = (INT32)( ( gpNewBobbyrShipments[ iOrderNum ].uiPackageWeight / (FLOAT)10 ) * usStandardCost + .5 );
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* Dealtar's Code: */
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UINT32 uiPackageWeight=0;
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@@ -1621,7 +1621,6 @@ void DrawSelectedCity( UINT8 ubCityNumber )
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*/
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if( gubCityAtTopOfList+guiNumOfDisplayedCities > (UINT8)gPostalService.LookupDestinationList().size() )
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gubCityAtTopOfList = gPostalService.LookupDestinationList().size() - guiNumOfDisplayedCities - 1;
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//Display the list of cities
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@@ -1659,7 +1658,6 @@ void DrawSelectedCity( UINT8 ubCityNumber )
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DrawTextToScreen( (STR16)gDestinationTable[0]->wstrName.c_str(), BOBBYR_CITY_START_LOCATION_X+BOBBYR_CITY_NAME_OFFSET, (UINT16)(usPosY+5), 0, BOBBYR_DROPDOWN_FONT, BOBBYR_FONT_BLACK, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
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else
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DrawTextToScreen( (STR16)gDestinationTable[ubCityNumber]->wstrName.c_str(), BOBBYR_CITY_START_LOCATION_X+BOBBYR_CITY_NAME_OFFSET, (UINT16)(usPosY+5), 0, BOBBYR_DROPDOWN_FONT, BOBBYR_FONT_BLACK, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
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SetFontShadow(DEFAULT_SHADOW);
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@@ -2028,7 +2026,6 @@ UINT32 CalcCostFromWeightOfPackage( UINT8 ubTypeOfService )
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}
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*/
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usStandardCost = gPostalService.GetDestinationFee(ubTypeOfService, gDestinationTable[gbSelectedCity]->usID);
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//Get the actual weight ( either in lbs or metric )
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/// usStandardCost = (UINT16) GetWeightBasedOnMetricOption( usStandardCost );
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