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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifndef _MP_JOIN_SCREEN_H_
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#define _MP_JOIN_SCREEN_H_
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#include "VFS/vfs.h"
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#ifdef USE_VFS
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class CPropertyContainer;
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class CUniqueServerId
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{
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public:
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utf8string const& GetServerId(vfs::Path dir, CPropertyContainer* props = NULL);
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private:
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utf8string _id;
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};
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extern CUniqueServerId s_ServerId;
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#endif
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UINT32 MPJoinScreenInit( void );
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UINT32 MPJoinScreenHandle( void );
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UINT32 MPJoinScreenShutdown( void );
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void SaveJoinSettings(bool ReSaving);
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#endif
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#endif
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