*** Merged Code from Multiplayer Branch Revision 2960 ***

- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-04 21:01:45 +00:00
parent 17f44f63e8
commit 47db604b50
301 changed files with 76701 additions and 1843 deletions
+1 -1
View File
@@ -157,7 +157,7 @@ extern UINT32 GetWidth(HVOBJECT hSrcVObject, INT16 ssIndex);
extern INT16 StringPixLengthArgFastHelp( INT32 usUseFont, INT32 usBoldFont, UINT32 uiCharCount, STR16 pFontString );
extern INT16 StringPixLengthArg(INT32 usUseFont, UINT32 uiCharCount, STR16 pFontString, ...);
extern INT16 StringPixLength(const STR16 string,INT32 UseFont);
extern INT16 SubstringPixLength(STR16 string, UINT32 iStart, UINT32 iEnd, INT32 UseFont);
extern INT16 StringNPixLength(STR16 string, UINT32 uiMaxCount, INT32 UseFont);
extern void SaveFontSettings(void);
extern void RestoreFontSettings(void);