*** Merged Code from Multiplayer Branch Revision 2960 ***

- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-04 21:01:45 +00:00
parent 17f44f63e8
commit 47db604b50
301 changed files with 76701 additions and 1843 deletions
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Version="8,00"
Name="SGP_2005Express"
ProjectGUID="{6283CE93-2960-4596-8E74-7A6FBA8716FF}"
RootNamespace="SGP_2005Express"
@@ -41,7 +41,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
Optimization="0"
AdditionalIncludeDirectories="..\Multiplayer"
AdditionalIncludeDirectories="..\Multiplayer;..\ext\libpng;..\ext\utf8\source;..\VFS"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NO_ZLIB_COMPRESSION"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -105,7 +105,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
AdditionalIncludeDirectories="..\Multiplayer"
AdditionalIncludeDirectories="..\Multiplayer;..\ext\libpng;..\ext\utf8\source;..\VFS"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NO_ZLIB_COMPRESSION"
RuntimeLibrary="0"
RuntimeTypeInfo="false"
@@ -166,7 +166,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
AdditionalIncludeDirectories="..\Multiplayer"
AdditionalIncludeDirectories="..\Multiplayer;..\ext\libpng;..\ext\utf8\source;..\VFS"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NO_ZLIB_COMPRESSION"
RuntimeLibrary="0"
RuntimeTypeInfo="false"
@@ -228,7 +228,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
Optimization="0"
AdditionalIncludeDirectories="..\Multiplayer"
AdditionalIncludeDirectories="..\Multiplayer;..\ext\libpng;..\ext\utf8\source;..\VFS"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NO_ZLIB_COMPRESSION"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -424,6 +424,10 @@
RelativePath=".\pcx.h"
>
</File>
<File
RelativePath=".\PngLoader.h"
>
</File>
<File
RelativePath=".\RAD.H"
>
@@ -642,6 +646,10 @@
RelativePath=".\PCX.cpp"
>
</File>
<File
RelativePath=".\PngLoader.cpp"
>
</File>
<File
RelativePath=".\Random.cpp"
>