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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -87,6 +87,8 @@ BOOLEAN ExecuteStrategicEvent( STRATEGICEVENT *pEvent )
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{
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BOOLEAN bMercDayOne = FALSE;
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// BF : file access is bad, especially if a function is called so often.
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#if 0
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// Kaiden: Opening the INI File
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CIniReader iniReader("..\\Ja2_Options.ini");
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@@ -96,7 +98,7 @@ BOOLEAN ExecuteStrategicEvent( STRATEGICEVENT *pEvent )
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// for some reason, this can't be in gamesettings.cpp
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// or it won't work.
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bMercDayOne = iniReader.ReadBoolean("Options","MERC_DAY_ONE",FALSE);
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#endif
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"ExecuteStrategicEvent");
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if( gGameExternalOptions.gfEnableEmergencyButton_SkipStrategicEvents && _KeyDown( NUM_LOCK ) )
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