*** Merged Code from Multiplayer Branch Revision 2960 ***

- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-04 21:01:45 +00:00
parent 17f44f63e8
commit 47db604b50
301 changed files with 76701 additions and 1843 deletions
+12
View File
@@ -126,6 +126,9 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\MPGOLDPIECEBUTTONS.sti" );
return TRUE;
}
#elif defined( GERMAN )
@@ -245,6 +248,9 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "GERMAN\\MPGOLDPIECEBUTTONS_german.sti" );
return TRUE;
}
#else
@@ -398,6 +404,9 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
case MLG_BR:
sprintf( filename, "%s\\BR_%s.STI", zLanguage, zLanguage );
break;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "%s\\MPGOLDPIECEBUTTONS_%s.sti", zLanguage, zLanguage );
break
default:
return FALSE;
}
@@ -516,6 +525,9 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\MPGOLDPIECEBUTTONS.sti" );
return TRUE;
}
#endif