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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -118,8 +118,8 @@ void SetInputFieldStringWith16BitString( UINT8 ubField, const STR16 szNewText );
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void SetInputFieldStringWith8BitString( UINT8 ubField, const STR8 szNewText );
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//Allows external functions to access the strings within the fields at anytime.
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void Get8BitStringFromField( UINT8 ubField, STR8 szString );
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void Get16BitStringFromField( UINT8 ubField, STR16 szString );
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void Get8BitStringFromField( UINT8 ubField, STR8 szString, UINT32 uiBufferSize );
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void Get16BitStringFromField( UINT8 ubField, STR16 szString, UINT32 uiBufferSize );
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//Utility functions for the INPUTTYPE_EXCLUSIVE_24HOURCLOCK input type.
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UINT16 GetExclusive24HourTimeValueFromField( UINT8 ubField );
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