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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifndef _VFS_LOCATION_AWARE_FILE_INTERFACE_H_
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#define _VFS_LOCATION_AWARE_FILE_INTERFACE_H_
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#include "vfs_file_interface.h"
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namespace vfs
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{
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template<typename ReadType, typename WriteType>
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class IVFSLocation;
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template<class WriteType> class IDirectory;
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class ILibrary;
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/**
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* ILocationAware
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*/
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template<typename ReadType, typename WriteType>
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class ILocationAware
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{
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public:
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typedef vfs::IVFSLocation<ReadType,WriteType> tLocationType;
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public:
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ILocationAware(vfs::IVFSLocation<ReadType,WriteType> *pLocation)
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: _pLoc_(pLocation)
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{};
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virtual ~ILocationAware()
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{};
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protected:
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tLocationType* _pLoc_;
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};
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/******************************************************************/
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/******************************************************************/
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}
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#endif // _VFS_LOCATION_AWARE_FILE_INTERFACE_H_
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