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*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -0,0 +1,51 @@
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ChangeLog history of changes
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FAQ Frequently Asked Questions about zlib
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INDEX this file
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Makefile makefile for Unix (generated by configure)
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Makefile.in makefile for Unix (template for configure)
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README guess what
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algorithm.txt description of the (de)compression algorithm
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configure configure script for Unix
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zconf.in.h template for zconf.h (used by configure)
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amiga/ makefiles for Amiga SAS C
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as400/ makefiles for IBM AS/400
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msdos/ makefiles for MSDOS
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old/ makefiles for various architectures and zlib documentation
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files that have not yet been updated for zlib 1.2.x
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projects/ projects for various Integrated Development Environments
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qnx/ makefiles for QNX
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win32/ makefiles for Windows
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zlib public header files (must be kept):
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zconf.h
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zlib.h
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private source files used to build the zlib library:
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adler32.c
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compress.c
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crc32.c
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crc32.h
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deflate.c
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deflate.h
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gzio.c
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infback.c
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inffast.c
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inffast.h
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inffixed.h
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inflate.c
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inflate.h
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inftrees.c
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inftrees.h
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trees.c
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trees.h
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uncompr.c
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zutil.c
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zutil.h
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source files for sample programs:
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example.c
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minigzip.c
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unsupported contribution by third parties
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See contrib/README.contrib
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