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- Fix: CHANCE_SAY_ANNOYING_PHRASE wasn't used in english when spotting enemies
- removed obsolete drug code - if health is changed by drugs, display that via damage floater git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7899 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -177,7 +177,7 @@ enum
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// -------- added by Flugente: various ammo flags --------
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// flags used for various ammo properties (easier than adding 32 differently named variables). DO NOT CHANGE THEM, UNLESS YOU KNOW WHAT YOU ARE DOING!!!
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#define AMMO_NEUROTOXIN 0x00000001 //1 // this ammo adds the cyanide drug effect to its target, killing it in a few turns
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//#define AMMO_NEUROTOXIN 0x00000001 //1 // this ammo adds the cyanide drug effect to its target, killing it in a few turns // not used anymore
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#define AMMO_BLIND 0x00000002 //2 // this ammo will blind if it hits the head
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#define AMMO_ANTIMATERIEL 0x00000004 //4 // this ammo is anti-materiel, bullets can destroy structures
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/*#define CONCERTINA 0x00000008 //8
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