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Merged revision(s) 7521 from branches/ja2_source_official_2014:
Fix: Kingpin's assassins do not attack git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -15806,7 +15806,7 @@ BOOLEAN SOLDIERTYPE::SeemsLegit( UINT8 ubObserverID )
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// even as a soldier, we will be caught around fresh corpses
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// assassins will not be uncovered around corpses, as the AI cannot willingly evade them... one could 'ward' against assassins by surrounding yourself with fresh corpses
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if ( distance < gSkillTraitValues.sCOCloseDetectionRangeSoldierCorpse && !(this->usSoldierFlagMask & SOLDIER_ASSASSIN) )
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if ( distance < gSkillTraitValues.sCOCloseDetectionRangeSoldierCorpse && !this->IsAssassin() )
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{
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// check wether we are around a fresh corpse - this will make us much more suspicious
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// I deem this necessary, to avoid cheap exploits by nefarious players :-)
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