mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
- added AP & BP cost setting for arming bombs/grenades in inventory
- Fix: blowing up grenades in inventory now correctly costs APs - a message now shows how many prisoners were taken git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5891 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -763,6 +763,20 @@ enum
|
||||
|
||||
extern STR16 szMTATextStr[];
|
||||
|
||||
enum
|
||||
{
|
||||
STR_INV_ARM_BLOWUP_AP,
|
||||
STR_INV_ARM_BLOWUP,
|
||||
STR_INV_ARM_ARM_AP,
|
||||
STR_INV_ARM_ARM,
|
||||
STR_INV_ARM_DISARM_AP,
|
||||
STR_INV_ARM_DISARM,
|
||||
|
||||
TEXT_NUM_INV_ARM_STR
|
||||
};
|
||||
|
||||
extern STR16 szInventoryArmTextStr[];
|
||||
|
||||
enum
|
||||
{
|
||||
AIR_RAID_TURN_STR,
|
||||
|
||||
+11
-1
@@ -7521,7 +7521,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d 名俘虏已供出同伙位置", //L"%d prisoners revealed enemy positions.",
|
||||
L"%d 名俘虏已加入我方阵营", //L"%d prisoners joined our cause.",
|
||||
L"俘虏掀起大规模暴动!在 %s 监狱!", //L"Prisoners start a massive riot in %s!",
|
||||
L"俘虏被押送前往 %s 监狱", //L"Prisoners were sent to %s!",
|
||||
L"%d 俘虏被押送前往 %s 监狱", //L"Prisoners were sent to %s!",
|
||||
L"俘虏已被释放!", //L"Prisoners have been released!",
|
||||
L"军队已占领 %s 监狱,俘虏已被释放!", //L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"这敌人丫宁死不从!",//L"The enemy refuses to surrender!",
|
||||
@@ -7538,4 +7538,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //CHINESE
|
||||
|
||||
+11
-1
@@ -7519,7 +7519,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7536,4 +7536,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //DUTCH
|
||||
|
||||
+11
-1
@@ -7506,7 +7506,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7523,4 +7523,14 @@ STR16 szMTATextStr[]=
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]=
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //ENGLISH
|
||||
|
||||
+11
-1
@@ -7503,7 +7503,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7520,4 +7520,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //FRENCH
|
||||
|
||||
+11
-1
@@ -7330,7 +7330,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d Gefangene haben uns Truppenstandorte verraten.",
|
||||
L"%d Gefangene schliessen sich uns an.",
|
||||
L"Gefangenenaufstand in %s!",
|
||||
L"Gefangene wurden nach %s geschickt!",
|
||||
L"%d Gefangene wurden nach %s geschickt!",
|
||||
L"Gefangene freigelassen!",
|
||||
L"Die Armee hat das Gefängnis in %s besetzt, die Gefangenen wurden befreit!",
|
||||
L"Der Gegner weigert sich aufzugeben!",
|
||||
@@ -7347,4 +7347,14 @@ STR16 szMTATextStr[]=
|
||||
L"%s musste %s stoppen.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //GERMAN
|
||||
|
||||
+11
-1
@@ -7506,7 +7506,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7523,4 +7523,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //ITALIAN
|
||||
|
||||
+11
-1
@@ -7525,7 +7525,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7542,4 +7542,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //POLISH
|
||||
|
||||
+11
-1
@@ -7506,7 +7506,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7523,4 +7523,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //RUSSIAN
|
||||
|
||||
@@ -7523,7 +7523,7 @@ STR16 szPrisonerTextStr[]=
|
||||
L"%d prisoners revealed enemy positions.",
|
||||
L"%d prisoners joined our cause.",
|
||||
L"Prisoners start a massive riot in %s!",
|
||||
L"Prisoners were sent to %s!",
|
||||
L"%d prisoners were sent to %s!",
|
||||
L"Prisoners have been released!",
|
||||
L"The army now occupies the prison in %s, the prisoners were freed!",
|
||||
L"The enemy refuses to surrender!",
|
||||
@@ -7540,4 +7540,14 @@ STR16 szMTATextStr[]= // TODO.Translate
|
||||
L"%s had to stop %s.",
|
||||
};
|
||||
|
||||
STR16 szInventoryArmTextStr[]= // TODO.Translate
|
||||
{
|
||||
L"Blow up (%d AP)",
|
||||
L"Blow up",
|
||||
L"Arm (%d AP)",
|
||||
L"Arm",
|
||||
L"Disarm (%d AP)",
|
||||
L"Disarm",
|
||||
};
|
||||
|
||||
#endif //TAIWANESE
|
||||
|
||||
Reference in New Issue
Block a user