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- added AP & BP cost setting for arming bombs/grenades in inventory
- Fix: blowing up grenades in inventory now correctly costs APs - a message now shows how many prisoners were taken git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5891 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7506,7 +7506,7 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"%d prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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L"The enemy refuses to surrender!",
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@@ -7523,4 +7523,14 @@ STR16 szMTATextStr[]=
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L"%s had to stop %s.",
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};
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STR16 szInventoryArmTextStr[]=
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{
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L"Blow up (%d AP)",
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L"Blow up",
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L"Arm (%d AP)",
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L"Arm",
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L"Disarm (%d AP)",
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L"Disarm",
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};
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#endif //ENGLISH
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