diff --git a/Tactical/Merc Entering.cpp b/Tactical/Merc Entering.cpp index 6a4258788..9da415338 100644 --- a/Tactical/Merc Entering.cpp +++ b/Tactical/Merc Entering.cpp @@ -568,6 +568,7 @@ void HandleHeliDrop( BOOLEAN fPlayer ) #else //MercPtrs[ gusHeliSeats[ cnt ] ]->ubStrategicInsertionCode = INSERTION_CODE_NORTH; MercPtrs[ gusHeliSeats[ cnt ] ]->ubStrategicInsertionCode = INSERTION_CODE_GRIDNO; + MercPtrs[gusHeliSeats[cnt]]->ubDirection = EAST; // sevenfm: if soldiers land into enemy sector, use gsGridNoSweetSpot //MercPtrs[ gusHeliSeats[ cnt ] ]->usStrategicInsertionData = gGameExternalOptions.iInitialMercArrivalLocation; MercPtrs[gusHeliSeats[cnt]]->usStrategicInsertionData = gsGridNoSweetSpot;