improved multiturn action cost handling

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6126 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-06-16 16:40:15 +00:00
parent 38308680db
commit 49018d85ec
5 changed files with 76 additions and 52 deletions
+1 -1
View File
@@ -4118,7 +4118,7 @@ INT8 DrawUIMovementPath( SOLDIERTYPE *pSoldier, INT32 usMapPos, UINT32 uiFlags )
sActionGridNo = usMapPos;
}
sAPCost = GetAPsToBuildFortification( pSoldier );
sAPCost = GetAPsForMultiTurnAction( pSoldier, MTA_FORTIFY );
sAPCost += UIPlotPath( pSoldier, sActionGridNo, NO_COPYROUTE, fPlot, TEMPORARY, (UINT16)pSoldier->usUIMovementMode, NOT_STEALTH, FORWARD, pSoldier->bActionPoints);
if ( sActionGridNo != pSoldier->sGridNo )