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Store the profile type in the profile structure and remove superfluous code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1542,6 +1542,12 @@ BOOLEAN LoadImpCharacter( STR nickName )
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gMercProfiles[iProfileId].usVoiceIndex = iProfileId;
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}
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// Flugente: if this is an older savefile, load from separate structure
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if ( guiCurrentSaveGameVersion < PROFILETYPE_STORED )
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{
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gMercProfiles[iProfileId].Type = gProfileType[iProfileId];
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}
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guiCurrentSaveGameVersion = SAVE_GAME_VERSION;
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// close file
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