Store the profile type in the profile structure and remove superfluous code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-24 19:36:28 +00:00
parent 8ae2eacfcd
commit 494dbc6e69
41 changed files with 385 additions and 942 deletions
+3 -5
View File
@@ -3066,15 +3066,13 @@ void MakeBiffAwayForCoupleOfDays()
BOOLEAN AreAnyOfTheNewMercsAvailable()
{
UINT8 ubMercID;
if( LaptopSaveInfo.fNewMercsAvailableAtMercSite )
return( FALSE );
//for(i=(LARRY_NORMAL-BIFF); i<=LaptopSaveInfo.gubLastMercIndex; i++)
for(UINT8 i=0; i<NUM_PROFILES; i++)
for(UINT8 i=0; i<NUM_PROFILES; ++i)
{
if ( gConditionsForMercAvailability[i].NewMercsAvailable == FALSE && gProfilesMERC[i].ProfilId != 0 )
if ( gConditionsForMercAvailability[i].NewMercsAvailable == FALSE && gMercProfiles[i].Type == PROFILETYPE_MERC )
{
ubMercID = GetMercIDFromMERCArray( i );
if( IsMercMercAvailable( ubMercID ) )