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Store the profile type in the profile structure and remove superfluous code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -8731,9 +8731,8 @@ INT16 GetTownTrainPtsForCharacter( SOLDIERTYPE *pTrainer, UINT16 *pusMaxPts )
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}
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// RPCs get a small training bonus for being more familiar with the locals and their customs/needs than outsiders
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//new profiles by Jazz
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//if( pTrainer->ubProfile >= FIRST_RPC )
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if ( gProfilesRPC[pTrainer->ubProfile].ProfilId == pTrainer->ubProfile || gProfilesNPC[pTrainer->ubProfile].ProfilId == pTrainer->ubProfile )
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if ( gMercProfiles[pTrainer->ubProfile].Type == PROFILETYPE_RPC ||
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gMercProfiles[pTrainer->ubProfile].Type == PROFILETYPE_NPC )
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{
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sTrainingBonus += gGameExternalOptions.ubRpcBonusToTrainMilitia;
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}
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