Store the profile type in the profile structure and remove superfluous code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-24 19:36:28 +00:00
parent 8ae2eacfcd
commit 494dbc6e69
41 changed files with 385 additions and 942 deletions
+4 -3
View File
@@ -2042,9 +2042,10 @@ void DrawSelectedUIAboveGuy( UINT16 usSoldierID )
mprintf( sX, sY, NameStr );
}
// if ( pSoldier->ubProfile < FIRST_RPC || pSoldier->ubProfile >= GASTON || RPC_RECRUITED( pSoldier ) || AM_AN_EPC( pSoldier ) || ( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE ) )
//new profiles by Jazz
if ( gProfilesIMP[pSoldier->ubProfile].ProfilId == pSoldier->ubProfile || gProfilesAIM[pSoldier->ubProfile].ProfilId == pSoldier->ubProfile || gProfilesMERC[pSoldier->ubProfile].ProfilId == pSoldier->ubProfile || RPC_RECRUITED( pSoldier ) || AM_AN_EPC( pSoldier ) || ( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE ))
if ( gMercProfiles[pSoldier->ubProfile].Type == PROFILETYPE_AIM ||
gMercProfiles[pSoldier->ubProfile].Type == PROFILETYPE_MERC ||
gMercProfiles[pSoldier->ubProfile].Type == PROFILETYPE_IMP
|| RPC_RECRUITED( pSoldier ) || AM_AN_EPC( pSoldier ) || ( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE ) )
{
if ( gGameExternalOptions.ubShowHealthBarsOnHead )
{