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Store the profile type in the profile structure and remove superfluous code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -904,7 +904,7 @@ BOOLEAN EnterShopKeeperInterface()
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gubArrayOfEmployedMercs[ gubNumberMercsInArray ] = pSoldier->ubProfile;
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//Create the string for the face file name
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if ( gProfilesIMP[ pSoldier->ubProfile ].ProfilId == pSoldier->ubProfile )
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if ( gMercProfiles[pSoldier->ubProfile].Type == PROFILETYPE_IMP )
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{
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sprintf( zTemp, "IMPFACES\\33FACE\\%02d.sti", gMercProfiles[ pSoldier->ubProfile ].ubFaceIndex );
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}
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