Store the profile type in the profile structure and remove superfluous code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-24 19:36:28 +00:00
parent 8ae2eacfcd
commit 494dbc6e69
41 changed files with 385 additions and 942 deletions
+1 -1
View File
@@ -904,7 +904,7 @@ BOOLEAN EnterShopKeeperInterface()
gubArrayOfEmployedMercs[ gubNumberMercsInArray ] = pSoldier->ubProfile;
//Create the string for the face file name
if ( gProfilesIMP[ pSoldier->ubProfile ].ProfilId == pSoldier->ubProfile )
if ( gMercProfiles[pSoldier->ubProfile].Type == PROFILETYPE_IMP )
{
sprintf( zTemp, "IMPFACES\\33FACE\\%02d.sti", gMercProfiles[ pSoldier->ubProfile ].ubFaceIndex );
}