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- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@533 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -505,6 +505,18 @@ START_ATTRIBUTE = 55
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MERC_AVAILABLE_DAY_ONE = FALSE
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MERC_AVAILABLE_DAY_ONE = FALSE
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ALL_MERCS_AT_MERC = FALSE
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ALL_MERCS_AT_MERC = FALSE
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;******************************************************************************************************************************
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; The Following settings define if and how many mercenaries die while on assignment
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; if they have not been hired.
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;******************************************************************************************************************************
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MERCS_DIE_ON_ASSIGNMENT = TRUE
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EASY_MERC_DEATHS = 1
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EXPERIENCED_MERC_DEATHS = 2
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EXPERT_MERC_DEATHS = 3
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INSANE_MERC_DEATHS = 4
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of
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; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of
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; your IMP Mercs.
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; your IMP Mercs.
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@@ -505,6 +505,21 @@ START_ATTRIBUTE = 55
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MERC_AVAILABLE_DAY_ONE = FALSE
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MERC_AVAILABLE_DAY_ONE = FALSE
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ALL_MERCS_AT_MERC = FALSE
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ALL_MERCS_AT_MERC = FALSE
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;******************************************************************************************************************************
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; The Following settings define if and how many mercenaries die while on assignment
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; if they have not been hired.
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;******************************************************************************************************************************
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MERCS_DIE_ON_ASSIGNMENT = TRUE
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EASY_MERC_DEATHS = 1
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EXPERIENCED_MERC_DEATHS = 2
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EXPERT_MERC_DEATHS = 3
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INSANE_MERC_DEATHS = 4
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of
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; USE_RANDOM_PERSONALITY set to TRUE will randomly generate an Attitude and a Personality for each of
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; your IMP Mercs.
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; your IMP Mercs.
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