-put a stop to enemies and npcs running into gas and fire (hopefully)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@444 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-15 17:18:37 +00:00
parent 7349c3f664
commit 4967cfc362
2 changed files with 14 additions and 2 deletions
+12
View File
@@ -82,6 +82,18 @@ int LegalNPCDestination(SOLDIERTYPE *pSoldier, INT16 sGridno, UINT8 ubPathMode,
if (!ubWaterOK && Water(sGridno))
return(FALSE);
//Madd: added to prevent people from running into gas and fire
if ( (gpWorldLevelData[sGridno].ubExtFlags[pSoldier->bLevel] & (MAPELEMENT_EXT_TEARGAS | MAPELEMENT_EXT_MUSTARDGAS)) &&
FindGasMask(pSoldier) == NO_SLOT )
{
return( FALSE );
}
if ( gpWorldLevelData[sGridno].ubExtFlags[pSoldier->bLevel] & MAPELEMENT_EXT_BURNABLEGAS )
{
return( FALSE );
}
// passed all checks, now try to make sure we can get there!
switch (ubPathMode)
{